progressive sweat v6 real skin tones arms face final .

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Re: enhanced crowd lighting and shaded super globalv.2 darke

Postby mon3hotsauce on Tue Nov 08, 2011 9:54 pm

Hey michaelvlutz49,

Love you work!
Can you do the backboard update and sponsors on your stadium with shadowmod?
Im using your shadowmod with backboard update for all stadium.

Thanks man...

Keep it up..
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Re: enhanced crowd lighting and shaded super globalv.2 darke

Postby zxca on Tue Nov 08, 2011 11:08 pm

michaelvlutz49!

Can you also do a realistic net movement v.2 and whiter knots and net 2 versions skinny reg with icons version? Im not used to play with icons.

BTW, the net looks great!!
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Re: NEW LIGHTING ON ALL PLAYERS AND NEW SWEAT

Postby michaelvlutz49 on Tue Nov 15, 2011 7:05 pm

new sweat effect and lighting on players.
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Re: NEW LIGHTING ON ALL PLAYERS AND NEW SWEAT

Postby mlp111 on Wed Nov 16, 2011 8:00 am

michaelvlutz49 wrote:new sweat effect and lighting on players.

can u add shoulder sweat back to this mod, it looks awkward without it, thanks
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Re: NEW LIGHTING ON ALL PLAYERS AND NEW SWEAT

Postby Rhenel_04 on Wed Nov 16, 2011 11:00 am

dude can you make the progressive sweat patch like threeq did?
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Re: NEW LIGHTING ON ALL PLAYERS AND NEW SWEAT

Postby michaelvlutz49 on Wed Nov 16, 2011 11:05 am

Rhenel_04 wrote:dude can you make the progressive sweat patch like threeq did?


dude he did not make a find if he did he would have released this.i tired to take the 2k11 global and exe sweat into 2k12 nothing.the game started and the sweat was still there.
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Re: NEW LIGHTING ON ALL PLAYERS AND NEW SWEAT

Postby mlp111 on Wed Nov 16, 2011 2:38 pm

Rhenel_04 wrote:dude can you make the progressive sweat patch like threeq did?

currently, there isnt progressive sweat in 2k12, threeq didnt do progressive sweat either, it cant be done in 2k12 as of yet...
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Re: dds sweat and muscles for global

Postby mlp111 on Wed Nov 16, 2011 2:41 pm

michaelvutz49, can u make a stadium feel mod similar to what johndoe (http://downloads.moddingway.com/file/8218.html) made last year, if anyone can do it, it would be you, i enjoy all your work, great stuff!
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Re: dds sweat and muscles for global

Postby liquidswords8 on Wed Nov 16, 2011 4:10 pm

Hello michaelvutz49 can you make your bright white nets without the loops on the rims and thank you.
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Re: dds sweat and muscles for global fixed lighting

Postby SAFElazegui on Thu Nov 17, 2011 2:21 am

Sir michaelvutz49, thanks for all your patches. i am really enjoying them all. :applaud:
i just want to ask you are using default global in your NEW LIGHTING patch?
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Re: fixed wide open threes

Postby bigt_24_r on Sat Nov 19, 2011 11:19 am

michaelvlutz49

Can make the courts brighter like johndoe did for 2k11

Thanks!
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Re: fixed wide open threes

Postby Push on Sat Nov 19, 2011 8:06 pm

fixed wide open threes
the reason why there is wide open threes all the time is because of help defense i turned it down to 25.if you still see it happening to much lower it.

So you hex edited help defense? Is 25 help defense the same as last year in 2k11?
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Re: fixed wide open threes

Postby Uncle Drew on Sun Nov 20, 2011 3:51 am

Has the game wrapup and bottom of shoe reflections been fixed?
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Re: fixed wide open threes

Postby StompTheCourt on Sun Nov 20, 2011 5:00 am

NICE (Y) (Y) :applaud:
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Re: fixed wide open threes

Postby byczek on Sun Nov 20, 2011 11:09 am

Tomorrow, I will test your sliders. I hope they're good.
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Re: fixed wide open threes

Postby Push on Sun Nov 20, 2011 12:59 pm

Doesn't work for me :(
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Re: 2012 ALLSTAR ORLANDO real lines like nba ball

Postby michaelvlutz49 on Tue Dec 06, 2011 1:13 pm

why dont i ever win on the votes i mean like no icons mode i get nothing my floor and stadium files nothing.and my exe but thats not allowed
do you guys fill me and follow me.
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Re: 2012 ALLSTAR ORLANDO real lines like nba ball

Postby samhome35 on Tue Dec 06, 2011 2:28 pm

Great job!!


I'm very like it
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Re: new finding new ball effect look real and bigger sized b

Postby Uncle Drew on Sun Dec 11, 2011 8:46 am

I can't get your enhanced sidelines V2 to work in my game. The cheerleaders and the ballboys are still default after putting the files in the NBA2K12 directory. There are like 60 files that I unzipped to the directory and they don't work. What gives?
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Re: new finding new ball effect look real and bigger sized b

Postby Rugshtyne on Mon Dec 12, 2011 12:45 am

Maaaan, you should make the REV30 jerseys! I mean tighter and less stiff. :)
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Re: new finding new ball effect look real and bigger sized b

Postby maumau78 on Fri Dec 30, 2011 6:25 pm

Hi Micheal in 2k11 you did this wonderful net:


http://www.fileserve.com/file/qChUtSD/g ... _stiff.zip

can you do the same for 2k12??? This version was very stiff.....I hope you can help me.
I've just downloaded your 2k12 version of the net...but it's not stiff as this one of 2k11.

Regards
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Re: i have fixed progressive sweat big update

Postby michaelvlutz49 on Sat Dec 31, 2011 7:02 pm

this makes the game real.
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Re: i have fixed progressive sweat big update

Postby john_smith21 on Sat Dec 31, 2011 9:05 pm

Michael, please do the camera with a realistic angle
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Re: i have fixed progressive sweat big update

Postby Leftos on Sat Dec 31, 2011 9:26 pm

Progressive sweat is an amazing find! Congrats!

Could you point me to where I can find the actual numbers for each of the DDS's you've included, so that I can import them into my global (for personal use of course)?
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Used to be "That Tools Guy" around here during the good ol' days. Although you probably remember me as your favorite Podcast host.
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Re: i have fixed progressive sweat big update

Postby Relaxay on Sun Jan 01, 2012 12:59 am

Leftos wrote:Progressive sweat is an amazing find! Congrats!

Could you point me to where I can find the actual numbers for each of the DDS's you've included, so that I can import them into my global (for personal use of course)?


face 93 legs 406 arms 686
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