[Tool] NBA Stats Tracker

Release or preview patches for NBA 2K12.

Re: [Tool] NBA Stats Tracker

Postby Leftos on Sun Jan 06, 2013 1:22 am

Can you send me your save and database so that I can try it in my development environment and see what's failing?
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Re: [Tool] NBA Stats Tracker

Postby albidnis on Sun Jan 06, 2013 4:43 am

Here are the links to the DB and Assoc file:

http://www.rnffl.com/sgw.FXG

http://www.rnffl.com/sgwdb.tst
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Re: [Tool] NBA Stats Tracker

Postby Leftos on Sun Jan 06, 2013 5:19 am

You should have imported once before the first game, because the database you sent me, although created, never had a REDitor import done to it, so it wouldn't be able to detect the box score on the next import.

But in any case, I found the bug you reported.

v1.3.2.3 Beta
- Fix: Tool should now import BirthYear and YearsPro during REDitor imports
- Fix: Fixed features remaining grayed out after creating a new database

v1.3.2.2 Beta
- Fix: Fixed crash introduced in v1.3.2.1 when importing using REDitor
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Re: [Tool] NBA Stats Tracker

Postby Leftos on Sun Jan 06, 2013 8:07 am

Availability of NBA Stats Tracker is temporarily halted until I get a response from Basketball-Reference.com on whether I can keep on providing the "Download NBA Stats" feature. I should've asked for permission before mining their resources, so this could get ugly. Fingers crossed it doesn't.
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Re: [Tool] NBA Stats Tracker

Postby suirad on Sun Jan 06, 2013 10:55 am

HEY LEFTOS I HAVE A QUESTION. IS THE TRACKER SUPPOSE TO ASK FOR GAMES I DIDNT PLAY? FOR INSTANCE. I PLAY A GAME IMPORT INTO STATS TRACKER IT ASKS ME ABOUT GAME I PLAYED I SAVE AND INJECT BACK TO REDITOR SAVE THEN GO IN GAME. THEN I SIMULATE IN ASSOCIATION TO GET TO NEXT GAME. I SAVE MY ASSOCIATION EXPORT FROM REDITOR THEN IMPORT INTO TRACKER TO UPDATE MY SEASON STATS AND THEN TRACKER ASKS ABOUT GAMES PLAYED THAT DAY WHEN I DIDNT PLAY ANY I SIMULATED. IS THAT NORMAL FOR THIS NEW VERSION
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Re: [Tool] NBA Stats Tracker

Postby Leftos on Sun Jan 06, 2013 11:48 am

Yeah. Whenever you import, it will detect all teams that had exactly 1 more game played since the last time you saved and ask you for the game that happened with that team.

I'm already thinking of an issue with this. If you simulate more than a day at a time (like only caring about your own team's games), then you're going to have issues at that screen, because some teams will have played more than 1 game and thus will not be selectable, and you won't be able to progress. I'll work on that issue and fix it, and release a new version soon. You may want to use the latest stable version instead of the Beta ones until then, but I should have this done tomorrow. Else, you'll have to go through the trouble of simulating one day at a time, saving, opening your save in REditor and exporting, then importing into the database, matching all games, and then saving, and repeating for each day in the schedule. It's a grind, I know, but it's meant to be an optional way of having all the box scores in NST as well. I'll make sure to fix this functionality by tomorrow.
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Re: [Tool] NBA Stats Tracker

Postby suirad on Sun Jan 06, 2013 1:15 pm

cool. also how would i go about importing the sample schedule u made in the schedule randomizer thread. for some reason creating a 82 game schedule takes more than 1 day for me now with no more than 3 back to back games. its been running for the past 3 days and this is my 4th time trying to make a new schedule
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Re: [Tool] NBA Stats Tracker

Postby jellyno1 on Sun Jan 06, 2013 2:41 pm

Master~the download link has some issue~
thanks~
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Re: [Tool] NBA Stats Tracker

Postby Andrew on Sun Jan 06, 2013 4:30 pm

As noted:

Leftos wrote:Availability of NBA Stats Tracker is temporarily halted until I get a response from Basketball-Reference.com on whether I can keep on providing the "Download NBA Stats" feature. I should've asked for permission before mining their resources, so this could get ugly. Fingers crossed it doesn't.
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Re: [Tool] NBA Stats Tracker

Postby benji on Sun Jan 06, 2013 5:06 pm

Leftos wrote:so this could get ugly. Fingers crossed it doesn't.

I'm going to assume Justin won't really mind.
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Re: [Tool] NBA Stats Tracker

Postby jellyno1 on Sun Jan 06, 2013 8:03 pm

Andrew wrote:As noted:

Leftos wrote:Availability of NBA Stats Tracker is temporarily halted until I get a response from Basketball-Reference.com on whether I can keep on providing the "Download NBA Stats" feature. I should've asked for permission before mining their resources, so this could get ugly. Fingers crossed it doesn't.


ohoh
sorry :oops:
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Re: [Tool] NBA Stats Tracker

Postby Leftos on Sun Jan 06, 2013 8:20 pm

benji wrote:
Leftos wrote:so this could get ugly. Fingers crossed it doesn't.

I'm going to assume Justin won't really mind.

Here's hoping you're right.

I am going to keep releasing NST until I get an answer, but without that feature for now. The archived downloads of NST will also remain unavailable until then.
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Re: [Tool] NBA Stats Tracker

Postby Leftos on Mon Jan 07, 2013 12:30 am

v1.3.3 Beta released!

Note that although a beta, it is currently the only available and supported version, pending a response from Basketball-Reference.com regarding use of its data. I will not offer support for any earlier version. You should stop using them immediately and upgrade to the latest version.

- Addition: Added pasting to players' Playoff Stats in Team Overview, Team & Player Stats in League Overview
- Improvement: Players in pasted data will try to be determined by their name, if there's no matching ID
- Fix: Saving a team will now save its players' playoff stats as well
- Fix: Fixed behavior of Pick Games window during REDitor imports
- Fix: Fixed crash on some occurrences when switching to date timeframe
- Removal: Downloading real NBA stats has been temporarily disabled, pending response from Basketball-Reference.com on whether the tool can use its data
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Re: [Tool] NBA Stats Tracker

Postby Leftos on Mon Jan 07, 2013 3:24 am

v1.3.4 Beta released!
- Addition: Added Opponent Basic & Metric Stats tabs to League Overview
- Fix: Fixed calculated box-scores not updating the teams' opponent stats during REDitor import (v1.3.3 Beta bug)
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Re: [Tool] NBA Stats Tracker

Postby Leftos on Tue Jan 08, 2013 5:23 am

v1.3.5 released!

- Addition: Added Scouting Report tab in Team and Player Overview, providing scouting reports for each team and player for both their season and playoffs performances, as well as significant facts about them (i.e. in which stats they're rated at the top of the league)

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Re: [Tool] NBA Stats Tracker

Postby Leftos on Thu Jan 10, 2013 9:00 am

v1.4 Beta released!

One of the biggest releases in a while, so I hope you enjoy all the work I did today!

- Addition: Added career and season highs for Players (season highs are calculated from box-scores, career highs can be edited via Team/Player Overview or calculated from the season highs)
- Addition: Added player contracts
- Addition: Added importing previous season's stats from NBA 2K12 using REDitor
- Addition: User will now be informed of league transactions whenever you import using REDitor
- Addition: Added player height & weight, along with option to use metric or imperial measurements
- Addition: Added League Leaders rankings as separate factoids in Player Overview's Scouting Reports
- Fix: Fixed some bugs with the League Notables messages
- Improvement: League Notables will always show PPG; also never show DRPG as significant stat
- Improvement: When matching players during an import, the Birth Year will also be used if all other criteria fail to limit the matches to one
- Fix: Fixed various bugs with starting a new season in an existing database
- Fix: Fixed crash when clicking the left arrow buttons to select the last team/player when none were selected before
- Improvement: Minor improvements and bug fixes

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Re: [Tool] NBA Stats Tracker

Postby albidnis on Thu Jan 10, 2013 3:18 pm

This is just awesome man. Thank you so much.

One question I have for you. On your initial instructions you show how to use reditor for the 1st game. Do I have to do those steps before and after every single game. Or is the reditor portion just at the beginning. Thanks again
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Re: [Tool] NBA Stats Tracker

Postby Leftos on Thu Jan 10, 2013 6:35 pm

Depending on whether you want to use NST to also correct your stats. If you do, you'll have to go through the import before, import after, export procedure for every game (at least every game that you play/watch/enter). It is what it is unfortunately with the Team Stats bug of 2K12. Keep in mind though, going through the REDitor procedure will allow you to keep the box-scores as well, which can also help you do even more advanced analysis (split stats, date timeframes, season highs, player graphs, etc.)

If you're just simulating games though and not playing any of them, the Team Stats bug won't occur, so you can just import into NST whenever you want.

On another note, really can't wait for 2K13's REDitor. :P No Team Stats bug, so you can just import whenever, not having to worry about all this.
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Re: [Tool] NBA Stats Tracker

Postby albidnis on Thu Jan 10, 2013 11:52 pm

Not an issue at all to me having to do it every game as it makes my association blogging so much easier. I just wanted to make sure I had to do it every time. Thanks man...
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Re: [Tool] NBA Stats Tracker

Postby Leftos on Thu Jan 10, 2013 11:57 pm

Yeah, it does. It really fucking does. I showed how good association blogging can be with NST here, and I've been improving its features in preparation for an association story with 2K13 when REDitor comes out.

Give me a link to your Association blog when you have something for me to read, I'd love to see how you use NST.
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Re: [Tool] NBA Stats Tracker

Postby albidnis on Fri Jan 11, 2013 2:00 am

So I restarted my assoc. I am seeing another error with 1.4 These are the steps I took:

1. Finished game let it autosave then quit
2. Opened Reditor, opened assoc file, exported everything
3. Opened NST, opened DB, imported save, loaded active teams list
4. Then I see this:

Image

5. Selected Rockets @ Kings:

Image

6. I get this eror:

Image

Code: Select all
Unhandled Exception Error Report for NBA Stats Tracker
Version 1.4.0.0

System.InvalidOperationException: Sequence contains no elements
   at System.Linq.Enumerable.Aggregate[TSource](IEnumerable`1 source, Func`3 func)
   at NBA_Stats_Tracker.Interop.REDitor.REDitor.ImportAll(Dictionary`2& tst, Dictionary`2& tstopp, SortedDictionary`2& TeamOrder, Dictionary`2& pst, String folder, Boolean teamsOnly) in e:\Development\Visual Studio 2010\Projects\NBA Stats Tracker\NBA Stats Tracker\Interop\REDitor\REDitor.cs:line 639
   at NBA_Stats_Tracker.Windows.MainWindow.btnImport2K12_Click(Object sender, RoutedEventArgs e) in e:\Development\Visual Studio 2010\Projects\NBA Stats Tracker\NBA Stats Tracker\Windows\MainWindow.xaml.cs:line 438
   at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
   at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
   at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
   at System.Windows.UIElement.RaiseEvent(RoutedEventArgs e)
   at System.Windows.Controls.Primitives.ButtonBase.OnClick()
   at System.Windows.Controls.Button.OnClick()
   at System.Windows.Controls.Primitives.ButtonBase.OnMouseLeftButtonUp(MouseButtonEventArgs e)
   at System.Windows.UIElement.OnMouseLeftButtonUpThunk(Object sender, MouseButtonEventArgs e)
   at System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
   at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
   at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
   at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
   at System.Windows.UIElement.ReRaiseEventAs(DependencyObject sender, RoutedEventArgs args, RoutedEvent newEvent)
   at System.Windows.UIElement.OnMouseUpThunk(Object sender, MouseButtonEventArgs e)
   at System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
   at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
   at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
   at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
   at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
   at System.Windows.UIElement.RaiseTrustedEvent(RoutedEventArgs args)
   at System.Windows.UIElement.RaiseEvent(RoutedEventArgs args, Boolean trusted)
   at System.Windows.Input.InputManager.ProcessStagingArea()
   at System.Windows.Input.InputManager.ProcessInput(InputEventArgs input)
   at System.Windows.Input.InputProviderSite.ReportInput(InputReport inputReport)
   at System.Windows.Interop.HwndMouseInputProvider.ReportInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel)
   at System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr hwnd, WindowMessage msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   at System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
   at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
   at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)

None
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Re: [Tool] NBA Stats Tracker

Postby Leftos on Fri Jan 11, 2013 2:16 am

Yeeeeah... Sorry for that. Try v1.4.1, think I fixed it.
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Re: [Tool] NBA Stats Tracker

Postby albidnis on Fri Jan 11, 2013 2:24 am

Leftos wrote:Yeeeeah... Sorry for that. Try v1.4.1, think I fixed it.


No worries, that did it...time to start blogging. I usually post my blogs on digitalsportscene but I will do it here also
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Re: [Tool] NBA Stats Tracker

Postby Eirsej on Sat Jan 12, 2013 3:29 pm

Hi, please do an update for 14-game associations. I'd love to use this for my assoc. Thank you very much! :D
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Re: [Tool] NBA Stats Tracker

Postby Leftos on Sat Jan 12, 2013 5:15 pm

What's missing for it to be compatible with 14-game Associations?
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Re: [Tool] NBA Stats Tracker

Postby Eirsej on Sat Jan 12, 2013 5:27 pm

I'm assuming this already works for 2k13. When I'm using the Old Season 1 workaround, when I import the association files, the program asks me how many games the association has. There are only three options. 82, 58 and 29. After that, it asks me what mode I use. The options are Mode 0, Mode 1, etc. I don't really know what those modes mean so I choose mode 0. Then the program crashes.
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Re: [Tool] NBA Stats Tracker

Postby Leftos on Sat Jan 12, 2013 5:32 pm

No no no. You're assuming wrong. This does NOT work with 2K13 yet, or I would have mentioned so. And even so, the Old Season 1 Workaround for 2K12 has been completely unsupported since the full 2K12 + NST compatibility via REDitor. I could explain what the modes do, but again, there's no point, since it was a buggy workaround that required a lot of manual labor to work, while REDitor made everything easy.

So wait for REDitor for 2K13 to come, and NST should be working with 2K13 Associations again really close to its release. And once REDitor comes, like 2K12, NST will be compatible with Associations no matter the amount of games.
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Re: [Tool] NBA Stats Tracker

Postby Eirsej on Sat Jan 12, 2013 5:38 pm

I see. I'm sorry I thought this program already works for 2k13 since the guy from the association section who uses this program indicated that he is playing with nba 2k13. Guess he had a typo. Thanks for the clarification though. (Y)
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Re: [Tool] NBA Stats Tracker

Postby Leftos on Sat Jan 12, 2013 8:26 pm

v1.4.2 released!

- Addition: Added Recommended 2K Ratings to Advanced Player Search
- Addition: Added settings to limit for which players the Recommended 2K Ratings will be calculated
* Percentage of team's games played
* Minutes per game
- Fix: Any ratings that can't be calculated and shown as -1 won't be exported
- Fix: When exporting ratings, players would be matched using case-sensitive comparison of their names; now using case-insensitive comparison
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Re: [Tool] NBA Stats Tracker

Postby Mark. on Tue Jan 15, 2013 8:50 am

This looks incredible! I am actually a bit embarrassed I didn't know of its existence!

So as far as I understand, once this has been released for 2k13 I will be able to use it with a dynasty that is already running?
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Re: [Tool] NBA Stats Tracker

Postby albidnis on Tue Jan 15, 2013 11:28 am

Ok so I went to play my 4th game of my assoc and all the teams are screwed up. My Kings have old-timers on them, some player names are just asteriks. Could this be due to the import back into reditor and save of assoc file. Has anyone seen this before.

Thanks in advance
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Re: [Tool] NBA Stats Tracker

Postby Leftos on Tue Jan 15, 2013 3:15 pm

albidnis, I hope you were keeping backups of your Association. I really don't know what could've went wrong there, I seriously don't. In the over 100 games I've imported/exported, never had something like this happen. I'll need to take a look at your database and 2K save.

Do you remember what you did last before this happened? Did you do anything differently than other times? Had you just updated NST to a newer version than one that worked?

Sounds really strange, since NST only edits the Team Stats and Player Stats table on Export. Not the team rosters (Teams tab) or players themselves (Players tab). Think that you could've accidentally imported the wrong folder back into REDitor?

Please, do send me your files so that I can take a look.

Mark., yeah, absolutely you will. Only thing you'll be missing out is having the box scores for any games up to that point in your Association, but all the other features will be working, and as long as you follow the instructions, you'll have as many box scores as possible from that point on. So for example, if you don't restart your Association, the Split Stats tabs will be incomplete (since they require box scores) and will only reflect games that happened after you started using NST. Using NST with a new, clean Association will give you the fullest experience, but if you don't care that much about that, you can still use it with an ongoing Association once REDitor for 2K13 is out.
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Re: [Tool] NBA Stats Tracker

Postby albidnis on Wed Jan 16, 2013 12:20 am

It's weird man...

I have been following the same process for all the games. I did a import with reditor and it got all screwed up. I did not do a backup :twisted: but that's my bad. Here are the files:

Association:
http://www.rnffl.com/alb_assoc.FXG

Database:
http://www.rnffl.com/alb_db.tst
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Re: [Tool] NBA Stats Tracker

Postby Leftos on Wed Jan 16, 2013 1:05 am

I really have no idea how something like this would happen. I just checked NST's Export function for REDitor, and it only affects the Team_Stats.csv and Player_Stats.csv files, it doesn't mess with anything else. So I have no idea how your Teams.csv got edited. Are you sure you didn't use the "Old Season 1 Workaround" method by mistake (Options > NBA 2K12 Options > Import/Export Method)? I have no idea what could mess your save up so bad.

EDIT: Actually I do. REDitor's Import code has a bug. It imports any tables in the order the entries are when exported, NOT by matching the IDs. Take a look at your Players table. All the players are sorted by First_Name, so when you exported they were sorted that way, and when they got imported, they overwrote the previous order.

So the order of the Player IDs has been changed, and that's what messed up your Association.

I'll let Vlad know that this bug exists, but other than that, only thing that would save you here would be a backup, so that you could copy the Players table over via REDitor and overwrite the reordered one.
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Re: [Tool] NBA Stats Tracker

Postby albidnis on Wed Jan 16, 2013 1:08 am

I figured as much. I will restart and just continue my blog with a disclaimer. Do you know if their is a way to avoid this happening again other than just having a backup?
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Re: [Tool] NBA Stats Tracker

Postby Leftos on Wed Jan 16, 2013 1:11 am

Yeah. When in REDitor and exporting to CSV, make sure your Players table is sorted by ID in ascending order (click on the ID column to sort by it if needed). I've informed Vlad of this bug and hopefully he'll fix it in either REDitor for 2K12 or have it in mind for the new REDitor.

If you notice any CSV not being properly sorted, you can open it in Excel, sort it properly there, and then save it as CSV again.
Eleftherios "Leftos" Aslanoglou
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Visual Concepts Entertainment / 2K Sports

Used to be "That Tools Guy" around here during the good ol' days. Although you probably remember me as your favorite Podcast host.
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Re: [Tool] NBA Stats Tracker

Postby albidnis on Wed Jan 16, 2013 2:09 am

ok thanks, again
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Re: [Tool] NBA Stats Tracker

Postby Leftos on Wed Jan 16, 2013 10:02 pm

v1.4.3 released!

- Addition: Added exporting Recommended 2K Ratings to REDitor's exported CSV files
- Addition: Added My League Leaders in League Overview, allowing user to set custom criteria for Leaders calculation
* Percentage of team's games played
* Minutes per game
- Addition: Added Preferred League Leaders to Tools menu in Main Window, allowing user to use either NBA-based or Custom League Leaders rules in features that use Leaders stats (e.g. the League Notables marquee)
- Improvement: Updated System.Data.SQLite library to v1.0.84.0, included performance improvements and bug-fixes
Eleftherios "Leftos" Aslanoglou
NBA 2K AI Software Engineer
Visual Concepts Entertainment / 2K Sports

Used to be "That Tools Guy" around here during the good ol' days. Although you probably remember me as your favorite Podcast host.
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Re: [Tool] NBA Stats Tracker

Postby DonHarmider on Sat Jan 19, 2013 11:29 pm

hello Leftos.great tool you have made.
i was looking for something like this and roster editor for quite some time.I was using Vlads REDitor a lil bit but i would like to know if any combination of tools can make what i would like to.
Is it possible to start association in NBA 2K13 and simulate the original BOXscores from real world NBA?so i have real stats and player stats and team standings ,accurate as of today for example?nd i mean use or implement them into my association.If this is possible,could someone explain to me how or where i find a tutorial and all the tools i need for this.maybe this has been answerde somewhere but i am still confused a bit.please help and thank you for great tools and your help to everyone.
greetz
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Re: [Tool] NBA Stats Tracker

Postby Leftos on Sun Jan 20, 2013 12:25 am

If you're just looking to start from today and then play the rest of the season as usual, NBA 2K13 has that option when you start the Association.
Eleftherios "Leftos" Aslanoglou
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Visual Concepts Entertainment / 2K Sports

Used to be "That Tools Guy" around here during the good ol' days. Although you probably remember me as your favorite Podcast host.
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Re: [Tool] NBA Stats Tracker

Postby DonHarmider on Sun Jan 20, 2013 12:48 am

Leftos wrote:If you're just looking to start from today and then play the rest of the season as usual, NBA 2K13 has that option when you start the Association.


thank you for answering this fast.
didnt know that was possible but i dont seem to find the option anywhere when i start association mode.you mean i can start association with real live nba stats and than just go on and play?
but i was also looking for tool that i could use in already started association to change stats,boxscores and avareges,league eladers etc.is this possible?
sorry i am stealing your time.and thanks
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Re: [Tool] NBA Stats Tracker

Postby Leftos on Sun Jan 20, 2013 1:21 am

Nope. Not possible. Editing the box scores already in the save isn't possible. Changing the player and team totals is, but then you'd have mixed stats depending on whether they're calculated by the totals or the box scores.
Eleftherios "Leftos" Aslanoglou
NBA 2K AI Software Engineer
Visual Concepts Entertainment / 2K Sports

Used to be "That Tools Guy" around here during the good ol' days. Although you probably remember me as your favorite Podcast host.
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Re: [Tool] NBA Stats Tracker

Postby Leftos on Sun Jan 20, 2013 11:48 pm

v1.5 released!

- Addition: Added Height, Weight and Contract criteria to Advanced Player Search
- Improvement: Recommended Starters in Team Overview is now Recommended Situationals, allowing you to pick whether to calculate the recommended starting 5, bench 5, or the best 5 based on any metric, average or total stat
- Fix: Fixed team matching when importing using REDitor to a database that wasn't populated from the same 2K12 save
- Improvement: Ultimate Team in League Overview now offers multiple choices
* All-League 1st Team
* All-League 2nd Team
* All-League 3rd Team
* All-Rookies 1st Team
* All-Rookies 2nd Team
- Improvement: Ultimate Team and Best Performers in League Overview can now be filtered to:
* All players
* League Leaders (NBA-based criteria)
* My League Leaders
- Addition: Added Matchup Preview tab to Team Overview, allowing you to compare two teams and their most important stats and players at-a-glance
- Addition: Added Copy To Clipboard functionality in the Best Performers tab in the Box Score window
- Removal: Old Season 1 Workaround for importing/exporting from/to an NBA 2K12 save has been removed and is no longer supported; you'll need to use REDitor with the proper license for this functionality from this version on


Image


Image
Eleftherios "Leftos" Aslanoglou
NBA 2K AI Software Engineer
Visual Concepts Entertainment / 2K Sports

Used to be "That Tools Guy" around here during the good ol' days. Although you probably remember me as your favorite Podcast host.
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Re: [Tool] NBA Stats Tracker

Postby Leftos on Tue Jan 22, 2013 11:13 am

v1.5.1 released!

- Addition: Added importing player career stats from NBA 2K saves (Tools > NBA 2K Tools > Import Previous Years' Player Stats)
- Addition: Past Team & Player Stats (entered manually in Yearly Report or by importing player career stats) can now be quickly erased (Tools > Fix/Reset Stats)

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Eleftherios "Leftos" Aslanoglou
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Re: [Tool] NBA Stats Tracker

Postby Mark. on Wed Jan 23, 2013 10:52 am

Man I can't wait for this on 2k13. What is the REDitor release looking like?
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Re: [Tool] NBA Stats Tracker

Postby Leftos on Wed Jan 23, 2013 6:02 pm

Well, supposedly the roster decoding is done and all that's left to create is the actual program, which shouldn't take that long. No ETA that I know of though. Trust me, we're on the same boat. I can't wait for REDitor, want to do an Association Story with NST so bad.
Eleftherios "Leftos" Aslanoglou
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Visual Concepts Entertainment / 2K Sports

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Re: [Tool] NBA Stats Tracker

Postby Pitar on Fri Jan 25, 2013 2:06 pm

Hello! Thanks again for the great tool. I like the new features plenty and if you don't mind I'll let you know how my experience goes using it for my association story.

Unfortunately, I'm having a little trouble with NST and my SuperSonics save. I expected as much considering the amount of editing I've done to the save, but the changes I made to roster regarding the Kings->Sonics move were, I hoped, entirely superficial in order for 2k12 to cope with something it's not made to do. The SuperSonics were just the Kings renamed with the textures replaced. Turns out I had to be even more careful (the game didn't like changing the GID of a team mid-association, so I had to actually replace the kings texture files themselves; not sure if changing the AudioID will cause problems just yet).

I expected NST to have problems as well, and wasn't surprised when it crashed upon importing the first save for the new season into my existing database. Fair enough.

Here's the crash log in case it is useful:
Code: Select all
Unhandled Exception Error Report for NBA Stats Tracker
Version 1.5.1.0

System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at NBA_Stats_Tracker.Interop.REDitor.REDitor.ImportAll(Dictionary`2& tst, Dictionary`2& tstopp, SortedDictionary`2& TeamOrder, Dictionary`2& pst, String folder, Boolean teamsOnly) in e:\Development\Visual Studio 2010\Projects\NBA Stats Tracker\NBA Stats Tracker\Interop\REDitor\REDitor.cs:line 593
   at NBA_Stats_Tracker.Windows.MainWindow.btnImport2K12_Click(Object sender, RoutedEventArgs e) in e:\Development\Visual Studio 2010\Projects\NBA Stats Tracker\NBA Stats Tracker\Windows\MainWindow.xaml.cs:line 396
   at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
   at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
   at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
   at System.Windows.UIElement.RaiseEvent(RoutedEventArgs e)
   at System.Windows.Controls.Primitives.ButtonBase.OnClick()
   at System.Windows.Controls.Button.OnClick()
   at System.Windows.Controls.Primitives.ButtonBase.OnMouseLeftButtonUp(MouseButtonEventArgs e)
   at System.Windows.UIElement.OnMouseLeftButtonUpThunk(Object sender, MouseButtonEventArgs e)
   at System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
   at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
   at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
   at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
   at System.Windows.UIElement.ReRaiseEventAs(DependencyObject sender, RoutedEventArgs args, RoutedEvent newEvent)
   at System.Windows.UIElement.OnMouseUpThunk(Object sender, MouseButtonEventArgs e)
   at System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
   at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
   at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
   at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
   at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
   at System.Windows.UIElement.RaiseTrustedEvent(RoutedEventArgs args)
   at System.Windows.UIElement.RaiseEvent(RoutedEventArgs args, Boolean trusted)
   at System.Windows.Input.InputManager.ProcessStagingArea()
   at System.Windows.Input.InputManager.ProcessInput(InputEventArgs input)
   at System.Windows.Input.InputProviderSite.ReportInput(InputReport inputReport)
   at System.Windows.Interop.HwndMouseInputProvider.ReportInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel)
   at System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr hwnd, WindowMessage msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   at System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
   at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
   at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)

None


It also crashes when trying to save a player's stats and re-calculate, which makes me wonder if my database is the screwy part. Do I need box scores for this to work? Just wanted to rename a player.
*edit: had the wrong crash log
Code: Select all
Unhandled Exception Error Report for NBA Stats Tracker
Version 1.5.1.0

System.ArgumentException: Must specify valid information for parsing in the string.
   at System.Enum.EnumResult.SetFailure(ParseFailureKind failure, String failureMessageID, Object failureMessageFormatArgument)
   at System.Enum.TryParseEnum(Type enumType, String value, Boolean ignoreCase, EnumResult& parseResult)
   at System.Enum.Parse(Type enumType, String value, Boolean ignoreCase)
   at NBA_Stats_Tracker.Windows.PlayerOverviewWindow.CreatePlayerStatsFromCurrent() in e:\Development\Visual Studio 2010\Projects\NBA Stats Tracker\NBA Stats Tracker\Windows\PlayerOverviewWindow.xaml.cs:line 1405
   at NBA_Stats_Tracker.Windows.PlayerOverviewWindow.btnSavePlayer_Click(Object sender, RoutedEventArgs e) in e:\Development\Visual Studio 2010\Projects\NBA Stats Tracker\NBA Stats Tracker\Windows\PlayerOverviewWindow.xaml.cs:line 1355
   at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
   at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
   at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
   at System.Windows.UIElement.RaiseEvent(RoutedEventArgs e)
   at System.Windows.Controls.Primitives.ButtonBase.OnClick()
   at System.Windows.Controls.Button.OnClick()
   at System.Windows.Controls.Primitives.ButtonBase.OnMouseLeftButtonUp(MouseButtonEventArgs e)
   at System.Windows.UIElement.OnMouseLeftButtonUpThunk(Object sender, MouseButtonEventArgs e)
   at System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
   at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
   at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
   at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
   at System.Windows.UIElement.ReRaiseEventAs(DependencyObject sender, RoutedEventArgs args, RoutedEvent newEvent)
   at System.Windows.UIElement.OnMouseUpThunk(Object sender, MouseButtonEventArgs e)
   at System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
   at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
   at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
   at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
   at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
   at System.Windows.UIElement.RaiseTrustedEvent(RoutedEventArgs args)
   at System.Windows.UIElement.RaiseEvent(RoutedEventArgs args, Boolean trusted)
   at System.Windows.Input.InputManager.ProcessStagingArea()
   at System.Windows.Input.InputManager.ProcessInput(InputEventArgs input)
   at System.Windows.Input.InputProviderSite.ReportInput(InputReport inputReport)
   at System.Windows.Interop.HwndMouseInputProvider.ReportInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel)
   at System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr hwnd, WindowMessage msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   at System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
   at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
   at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)

None



Starting a new database also has some quirks. It doesn't seem to put the players into the right teams. The SuperSonics have both the Knicks and Sonics' players, the Knicks contain all the Lakers players, and so on for several teams. The Suns only have one player for some reason. Looking at the rosters in Reditor or in-game everything seems to be in order, so I'm at a bit of a lost.

Here is the current save:
http://www.mediafire.com/?45t8ofcljlf4ca6

And the database I was working with:
http://www.mediafire.com/?nnq7866n9lloipx
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Re: [Tool] NBA Stats Tracker

Postby Leftos on Fri Jan 25, 2013 6:55 pm

It's going to take some work for me to make sure that when you rename a team and try to import, everything matches up. It's going to be hard, but I'll try to do it. That's why you couldn't import, it couldn't match up the Supersonics to the Kings, it had no idea those two teams were the same, but just renamed. And when I was creating the importing code I wasn't expecting team renames in the middle of the Association. Granted, there's a feature to rename a team inside NST, but that's just for NST's own use, it doesn't work with REDitor.

As for the players getting all mixed up, again, not enough testing with saves that have changed names or other teams. I think I've fixed that in v1.5.1.1 that I've just released. I imported your save just fine in a new database, and players all went to the correct teams. I'm hoping you'll be able to do everything right, but if something breaks, tell me and I'll do my best to fix it.

If you're looking to keep the player stats from the previous seasons, you can always go to Tools > NBA 2K Tools > Import Previous Years' Player Stats. Team Stats of previous seasons you'd have to enter yourself by going to Team Overview > Yearly Report > Add Past Stats.
Eleftherios "Leftos" Aslanoglou
NBA 2K AI Software Engineer
Visual Concepts Entertainment / 2K Sports

Used to be "That Tools Guy" around here during the good ol' days. Although you probably remember me as your favorite Podcast host.
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Re: [Tool] NBA Stats Tracker

Postby Pitar on Fri Jan 25, 2013 7:36 pm

Thanks Leftos! I'll give 1.5.1.1 a go as soon as I have a chance.

I wouldn't worry about trying to support teams changing between seasons as it isn't something really supported by the game itself.

I'm more than happy to be able to start a new database. Fingers crossed it works.
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Re: [Tool] NBA Stats Tracker

Postby albidnis on Sat Jan 26, 2013 5:11 am

Hey Leftos I hope all is well,

What do you think af adding the ability to see the scores per quarter. I don't that is available now. Usually when I finish my game and start to setup for my blog I do all the exporting and importing then I start working on the blog. If I forget to write down the per quarter scores I have to go back into the game. Not a big issue at all, just makes it easier on me..lol

Let me know what you think...
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