[Tool] NBA2KModTool V0.198 Update 2011/11/25 2K12 Support

Release or preview patches for NBA 2K12.

Re: [Tool] NBA2KModTool V0.198 Update 2011/11/25 2K12 Suppor

Postby heezy2k on Mon Jan 09, 2012 7:55 pm

can someone teach me how to mod nba 2k12 crowds? I want to get playoff crowd in "quick game" mode instead of having to go to "playoff mode" to get the playoff crowd...(i record nba 2k12 vids & edit) somebody please help!
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Re: [Tool] NBA2KModTool V0.198 Update 2011/11/25 2K12 Suppor

Postby Vl@d Zola Jr. on Wed Feb 29, 2012 3:52 am

Does anybody know, if (how) it is possible to import back an exported CUSTOM resource? I mean not texture or 3D-model, but those, marked as Unknown.
Was able to export, but when trying to import the appropriate resource, Import button simply doesn't work...
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Re: [Tool] NBA2KModTool V0.198 Update 2011/11/25 2K12 Suppor

Postby JaoSming on Wed Feb 29, 2012 4:13 am

i dont think it is possible with this tool

and I just checked, it wasn't possible with any of the older versions either (going back to 2k10).


since it extracts it directly from the file though, you could hex import back in using a simple search for the IDs at the bottom of the n2kf file
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Re: [Tool] NBA2KModTool V0.198 Update 2011/11/25 2K12 Suppor

Postby Vl@d Zola Jr. on Wed Feb 29, 2012 5:59 am

The problem is i want that part of file to be enlarged by several bytes, so i wanted to avoid looking into IFF header manually, if MOD Tool allowed to auto-refresh it.
But seems like i'll have to dig in and update the header myself...

Thanks for checking older versions, Jao.
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Re: [Tool] NBA2KModTool V0.198 Update 2011/11/25 2K12 Suppor

Postby jerkyjeck on Sun Mar 11, 2012 2:08 am

I've recently switched from 32 bit Win7 Ultimate to 64 bit Win7 Home Premium. I can't get this tool to work now... :(

Any help will be much appreciated...
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Re: [Tool] NBA2KModTool V0.198 Update 2011/11/25 2K12 Suppor

Postby JaoSming on Sun Mar 11, 2012 8:59 am

You need to make sure your Java is updated, Java.com

get and install both the 32-bit and 64-bit versions if one doesnt work
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Re: [Tool] NBA2KModTool V0.198 Update 2011/11/25 2K12 Suppor

Postby jerkyjeck on Sun Mar 11, 2012 10:23 am

My Java is updated. I downloaded the 64 bit and 32 bit just now. Restarted my pc but still I'm unable to open the Mod tool. Any other workaround Master JaoSming?
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Re: [Tool] NBA2KModTool V0.198 Update 2011/11/25 2K12 Suppor

Postby JaoSming on Sun Mar 11, 2012 12:18 pm

no idea
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Re: [Tool] NBA2KModTool V0.198 Update 2011/11/25 2K12 Suppor

Postby jerkyjeck on Fri Mar 16, 2012 1:37 pm

Got this error message everytime I open the Mod Tool... :-(
You do not have the required permissions to view the files attached to this post.
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Re: [Tool] NBA2KModTool V0.198 Update 2011/11/25 2K12 Suppor

Postby kikisp1 on Thu Dec 06, 2012 2:33 pm

does anybody have valid link for that source code?
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Re: [Tool] NBA2KModTool V0.198 Update 2011/11/25 2K12 Suppor

Postby Devilish on Wed Dec 12, 2012 1:42 pm

Do you need to have blender installed for this Jao?Because i really cant get it to open neither tool :|
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Re: [Tool] NBA2KModTool V0.198 Update 2011/11/25 2K12 Suppor

Postby JaoSming on Wed Dec 12, 2012 2:30 pm

no, just java
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Re: [Tool] NBA2KModTool V0.198 Update 2011/11/25 2K12 Suppor

Postby Devilish on Wed Dec 12, 2012 4:40 pm

Hmm thats weird,Could you PM me your copy maybe the files are corupt inside it says that when it says unhandled exception
If yours wont work then it must be something im missing from my PC or something idk WTH :twisted:
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Re: [Tool] NBA2KModTool V0.198 Update 2011/11/25 2K12 Suppor

Postby JaoSming on Wed Dec 12, 2012 10:55 pm

you can just redownload it from our downloads section. I uploaded that file with the files I am currently using.
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Re: [Tool] NBA2KModTool V0.198 Update 2011/11/25 2K12 Suppor

Postby Devilish on Thu Dec 13, 2012 1:35 am

That one does not work for me so it seems some others either are having the same problem heres what i did to fix it,I searched every download of the tool and i found one that works,the one here isnt the full package the one i downloaded had different files inside then the one on here you uploaded you should check that out.But nevermind that i have another question...Some of the CF show up as fuzzy in texture as if your TV had snow on it,No picture just fuzzy pixels hard to even make out what it is..lol?Is there a way to fix this at all?Also how the heck do i find out what players cyberface id is what?Im looking for Darious Miller
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Re: [Tool] NBA2KModTool V0.198 Update 2011/11/25 2K12 Suppor

Postby JaoSming on Thu Dec 13, 2012 2:17 am

CFs done work with this tool, you need to get the 3DM one to work for those, and uniforms
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Re: [Tool] NBA2KModTool V0.198 Update 2011/11/25 2K12 Suppor

Postby Devilish on Thu Dec 13, 2012 2:58 am

Im just extracting so i guess from what your saying thats the reason some of them show up and some dont
I cant get the other tool to work for me so i guess i'll have to bare with this one i found it to become useful so far as what im using it for
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Re: [Tool] NBA2KModTool V0.198 Update 2011/11/25 2K12 Suppor

Postby Teodosic11 on Sat Jan 12, 2013 9:00 am

Please help???
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Re: [Tool] NBA2KModTool V0.198 Update 2011/11/25 2K12 Suppor

Postby suirad on Sat Jan 12, 2013 9:45 am

Teodosic11 wrote:Please help???
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pull the png file out of your 2k folder and place on your desktop or in a folder u create then reopen it with modtool
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Re: [Tool] NBA2KModTool V0.198 Update 2011/11/25 2K12 Suppor

Postby Chris-CP3-Paul on Mon Feb 04, 2013 10:32 am

OK I just spent the last few days trying to learn how to use this stuff, and just now I'm starting to get the jist of it.....

JaoSming I just saw your video tutorial on YouTube about how to use this tool..... so from what you said, to me it seems the basics of it is you extract the file as a .dds and you edit that file via PhotoShop or Paint whatever, then import it back converting first using ModTool into the 2K13 folder ?

I don't know, I've never used this stuff before, everything in this thread is written with the expectation that the user at least knows the basics of it, and I don't even know the basics... as soon as I figure that out I'll learn everything easily on my own..
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Re: [Tool] NBA2KModTool V0.198 Update 2011/11/25 2K12 Suppor

Postby JaoSming on Mon Feb 04, 2013 11:23 am

watching the tutorials - viewtopic.php?f=150&t=89054 - and experimenting are the best way
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Re: [Tool] NBA2KModTool V0.198 Update 2011/11/25 2K12 Suppor

Postby mcoll86 on Wed Jan 22, 2014 12:59 am

i know this an old thread, but i have ? id been using this tool for a long while and great to have, but about two to three weeks ago it just quite working. is there a knew reason for this.
what happens is i click to start it it brings up the year selection box, click 2012, is goes away but the main box never appears.
i have all the files in place, and the least java both 32 and 64
im running in 8.1 and had worked but i tried this on 7 and xp and the same thing happens. any ideas
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Re: [Tool] NBA2KModTool V0.198 Update 2011/11/25 2K12 Suppor

Postby God of Destiny on Sat Feb 22, 2014 3:37 pm

i can't open my nba 2kx mod tool
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Re: [Tool] NBA2KModTool V0.198 Update 2011/11/25 2K12 Suppor

Postby Archone on Sat Mar 01, 2014 2:19 am

can't open 2kx after the new java update... this program needs updating..
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Re: [Tool] NBA2KModTool V0.198 Update 2011/11/25 2K12 Suppor

Postby mcoll86 on Sat Mar 01, 2014 3:41 am

it needs a special differnt java. the general java isn't at least that was the case for me,

http://javadl.sun.com/webapps/download/ ... leId=83385
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Re: [Tool] NBA2KModTool V0.198 Update 2011/11/25 2K12 Suppor

Postby God of Destiny on Sat Mar 08, 2014 11:43 am

what my nba2kxmodtool can't open?
please tell me :bowdown:
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Re: [Tool] NBA2KModTool V0.198 Update 2011/11/25 2K12 Suppor

Postby levynagy on Mon May 05, 2014 9:39 pm

MikeChiang3 wrote:what my nba2kxmodtool can't open?
please tell me :bowdown:


Nobody ever said this but I just found out by testing that NBA2KModTool doesn't work with Win7 on 64 with AMD :idea: which suck if you are like me using that configuration. I installed everything needed but when I run the program from the batch file it actually shows you the AMD issue. So it's not just Win7 or 64b which are OK but the AMD processor. I guess I will borrow my gf's laptop for a while :cheeky:
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Re: [Tool] NBA2KModTool V0.198 Update 2011/11/25 2K12 Support

Postby mcoll86 on Tue May 06, 2014 2:11 am

it does work on amd i use amd
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Re: [Tool] NBA2KModTool V0.198 Update 2011/11/25 2K12 Support

Postby levynagy on Tue May 06, 2014 5:07 am

mcoll86 wrote:it does work on amd i use amd


Hmmm...then it makes no sense because that it what it shows me. And it gives me no errors, it basically runs in the background when I check in the list of processes and it takes some memory. Anyway, it works perfectly on my gf's XP and Intel.
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Re: [Tool] NBA2KModTool V0.198 Update 2011/11/25 2K12 Support

Postby mcoll86 on Tue May 06, 2014 11:13 am

do y java 32 bit installed.i had issue running but once i got in place it ran fine. im going on memory from when i had issues getting it to run. ive seen that message, dont rmeber how resolved it otheran this at the moment.
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Re: [Tool] NBA2KModTool V0.198 Update 2011/11/25 2K12 Support

Postby levynagy on Tue May 06, 2014 5:56 pm

mcoll86 wrote:do y java 32 bit installed.i had issue running but once i got in place it ran fine. im going on memory from when i had issues getting it to run. ive seen that message, dont rmeber how resolved it otheran this at the moment.


Yes, I followed the forums and I did install both Java for 32 and 64 at the same time. But that is not the issue as the program actually starts so it does use Java that I installed. The problem is NBA2KModTool doesn't show, it only runs in the background and there's no way I can see it or get control over it.

*later edit: I just re-installed both Java and still have the same issue. If I run it from the batch file it says "j3dcore-ogl.dll: can't load IA 32bit .dll on a AMD 64-bit platform". If ANYONE had the same issues and same message as me and found a solution please hit me with a reply, thanks.
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Re: [Tool] NBA2KModTool V0.198 Update 2011/11/25 2K12 Support

Postby levynagy on Tue May 06, 2014 9:05 pm

OK, finally I DID IT! :applaud: And it has nothing to do with anyone suggested here so far but this will work whoever is in my shoes and didn't get it to work so far so, pay attention to the following. :!:

Technical explanation:
The j3dcore-ogl.dll is a .dll related to 3D applications, doh. So in this case there was an error (readable only if you started NBA2KModTool from the batch file, otherwise you won't notice it!) given by the inability of your Java to load 3D components. No matter what version of Java you (have) install(ed), a topic that is all over NLSC forums, IF you got the error I got ("j3dcore-ogl.dll: can't load IA 32bit .dll on a AMD 64-bit platform") you failed at running the program because...nobody checked if there are any missing 3D .dll(s) from the installed Java - and if you check your Java folder, they are completely missing. Guess what? Java doesn't install them automatically and they are not in the official package! So you will those in order to get rid of the annoying message "j3dcore-ogl.dll: can't load IA 32bit .dll on a AMD 64-bit platform" and make things run smoothly.

Solution:
1. IF you are on Win 64, get your 64bit Java. You DON'T NEED the 32bit Java! *and this is something no one said before although it is obvious your PC doesn't need 2 Java programs because...it is 1 PC, not 2 in one. :lol:
2. Go to your new Java folder which should be under Program Files (and not Program Files(X86) which is dedicated to 32bit programs) and check that indeed, you don't have any 3D components by default.
3. Get the 3D componnents for AMD that are missing from Java here: http://download.java.net/media/java3d/b ... -amd64.zip Unzip it and copy them to the folder on your PC where you installed Java on step 1. Pay attention to their corresponding paths and put each file in the right folder.
4. Start NBA2KModTool from wherever you want/is located on your PC. Now it will work!

I really hope this will help anyone ever experienced the same issue I had with AMD. If I did, please let me know. :cheeky:
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