[T-Neck] Enhanced Series V4, Sidelines V2 RELEASED

A hub for everything related to NBA 2K12 modding. Releases, previews, requests, and other modding discussion belongs here.

Re: [T-Neck] Enhanced Generic CFs, Skin V2 and Suits

Postby wkd on Sun Oct 23, 2011 4:35 pm

the legs are still really shiny. other than that awesome skin
wkd
 
Posts: 117
Joined: Sun Jan 09, 2011 11:58 am

Re: [T-Neck] Enhanced Generic CFs, Skin V2 and Suits

Postby Rugshtyne on Mon Oct 24, 2011 1:31 am

Nice skin and suits and everything, but eyes just look dead. It's like looking into a zombie. That's my opinion :D. Hope to see release with default eyes or with better ones. :)
User avatar
Rugshtyne
 
Posts: 240
Joined: Sat Nov 11, 2006 2:37 am
Location: Lithuania

Re: [T-Neck] Enhanced Generic CFs, Skin V2 and Suits

Postby TNeckDME on Tue Oct 25, 2011 9:05 pm

Thanks for the critiques, guys. I'll definitely keep them in mind for V3.

On another note, how's this new Carlos Arroyo cyberface look? Good enough to release?

Image
User avatar
TNeckDME
 
Posts: 169
Joined: Sun Apr 11, 2010 3:59 pm

Re: [T-Neck] Enhanced Generic CFs, Skin V2 and Suits

Postby Rugshtyne on Tue Oct 25, 2011 11:05 pm

Yea, CF looks good. :)
User avatar
Rugshtyne
 
Posts: 240
Joined: Sat Nov 11, 2006 2:37 am
Location: Lithuania

Re: [T-Neck] Enhanced Generic CFs, Skin V2 and Suits

Postby Onisak on Thu Oct 27, 2011 1:51 am

The new skin and sweat is amazing! Thanks for this, really great work! (Y) (Y)
User avatar
Onisak
 
Posts: 1005
Joined: Fri Jan 23, 2009 6:35 pm
Location: Slovenia, Kranj

Re: [T-Neck] Enhanced Generic CFs, Skin V2 and Suits

Postby justinpot on Thu Oct 27, 2011 9:57 am

definitely a nice work on arroyo right there (Y)
User avatar
justinpot
 
Posts: 544
Joined: Fri Jul 03, 2009 9:26 pm

Re: [T-Neck] Enhanced Generic CFs, Skin V2 and Suits

Postby TNeckDME on Sat Oct 29, 2011 12:13 pm

To prepare for my NBA 2K normal mapping tutorial, I took a stab at adding detail to the street jerseys:

Image

Image
User avatar
TNeckDME
 
Posts: 169
Joined: Sun Apr 11, 2010 3:59 pm

Re: [T-Neck] Enhanced Generic CFs, Skin V2 and Suits

Postby ASKOBE on Sat Oct 29, 2011 1:59 pm

looking for your all Shadow jerseys (Y)
User avatar
ASKOBE
 
Posts: 325
Joined: Sun Oct 17, 2010 3:47 pm

Re: [T-Neck] Enhanced Generic CFs, Skin V2 and Suits

Postby JaoSming on Sun Oct 30, 2011 10:52 am

wow that looks great. Did you edit the green texture in the uniforms iff files, or the weave texture in the global?
Opinions are my own.

JaoSming
2KTV Producer
NBA 2K Developer
 
Posts: 29904
Joined: Tue Sep 13, 2005 12:45 am
Location: 2K

Re: [T-Neck] Enhanced Generic CFs, Skin V2 and Suits

Postby TNeckDME on Mon Oct 31, 2011 1:31 am

Thanks again for the feedback, guys. I've added a new mod to the first post: Enhanced Sideline Characters V1. I'll upload that and the Blacktop jerseys to the NLSC Downloads section.

JaoSming wrote:wow that looks great. Did you edit the green texture in the uniforms iff files, or the weave texture in the global?


Thanks. Yeah, I just edited the green textures, and the specular (alpha) map in the jersey color textures so that the holes wouldn't be affected by the glossy jersey shine.

I never even thought about modifying the weave texture... that's actually a very good idea, Jao. I'm not sure if they use the same weave texture for the referee uniforms, but that would definitely be something worth trying for the jersey modders.
User avatar
TNeckDME
 
Posts: 169
Joined: Sun Apr 11, 2010 3:59 pm

Re: [T-Neck] Enhanced Generic CFs, Skin V2 and Suits, Sideli

Postby JaoSming on Mon Oct 31, 2011 1:42 am

I've been meaning to experiment with that texture to see what we can do with it (i didn't even know it existed in 2k11 either).

At any rate, great job with the blacktop jerseys, as they say, in my game. Can't wait to see what you come up with for a tutorial (Y) (Y)
Opinions are my own.

JaoSming
2KTV Producer
NBA 2K Developer
 
Posts: 29904
Joined: Tue Sep 13, 2005 12:45 am
Location: 2K

Re: [T-Neck] Enhanced Generic CFs, Skin V2 and Suits, Sideli

Postby TNeckDME on Mon Oct 31, 2011 4:17 am

I've been working on a new cyberface for Jose Calderon. I think he's had the same cyberface since 2K10.

Any thoughts? I probably need to do a little more work on the hair before I release it.

Image
User avatar
TNeckDME
 
Posts: 169
Joined: Sun Apr 11, 2010 3:59 pm

Re: [T-Neck] Enhanced Generic CFs, Skin V2 and Suits, Sideli

Postby kidabra on Mon Oct 31, 2011 7:06 am

Loving your mods man! In my game! :)
kidabra
 
Posts: 121
Joined: Wed Oct 19, 2011 5:13 am

Re: [T-Neck] Enhanced Generic CFs, Skin V2 and Suits, Sideli

Postby TNeckDME on Mon Oct 31, 2011 10:18 am

I've finished Calderon's hair and will upload the mod to the NLSC Downloads section:

Image
User avatar
TNeckDME
 
Posts: 169
Joined: Sun Apr 11, 2010 3:59 pm

Re: [T-Neck] Enhanced Generic CFs, Skin V2 and Suits, Sideli

Postby JaoSming on Mon Oct 31, 2011 11:11 am

congrats on winning patch of the week last week!
Opinions are my own.

JaoSming
2KTV Producer
NBA 2K Developer
 
Posts: 29904
Joined: Tue Sep 13, 2005 12:45 am
Location: 2K

Re: [T-Neck] Enhanced Generic CFs, Skin V2 and Suits, Sideli

Postby StormsWarning on Mon Oct 31, 2011 12:37 pm

congrats bro, i love your work. :applaud:
Favorite Teams

Cleveland Browns

Cleveland Indians

Cleveland Cavaliers


Live Video Game Streamiing https://beam.pro/Stormz_Warning
User avatar
StormsWarning
 
Posts: 1687
Joined: Fri Dec 11, 2009 2:35 am
Location: Cleveland Ohio

Re: [T-Neck] Enhanced Generic CFs, Skin V2 and Suits, Sideli

Postby RR on Mon Oct 31, 2011 1:35 pm

Let me be honest and say the "Enhanced Skin V2" caught my attention because this winning patch thing.

And boy, people are right: AMAZING WORK :applaud:

Improved my game a lot, for real.

thanks and congrats man!
User avatar
RR
 
Posts: 369
Joined: Sun Feb 24, 2008 1:02 pm

Re: [T-Neck] Enhanced Generic CFs, Skin V2 and Suits, Sideli

Postby ASKOBE on Mon Oct 31, 2011 2:46 pm

could you Upload new DDS/BMP to NLSC ? I want new DDS/BMP ..... :bowdown:
User avatar
ASKOBE
 
Posts: 325
Joined: Sun Oct 17, 2010 3:47 pm

Re: [T-Neck] Enhanced Generic CFs, Skin V2 and Suits, Sideli

Postby dhijay_23 on Mon Oct 31, 2011 2:50 pm

:bowdown: :bowdown: looks real...
Image
User avatar
dhijay_23
 
Posts: 14
Joined: Mon Oct 31, 2011 2:21 pm
Location: c:windows/system32/

Re: [T-Neck] Enhanced Generic CFs, Skin V2 and Suits, Sideli

Postby alwaysblack on Mon Oct 31, 2011 7:35 pm

great job (Y) (Y) (Y)
User avatar
alwaysblack
 
Posts: 619
Joined: Wed Feb 02, 2011 2:16 am
Location: newark,nj

Re: [T-Neck] Enhanced Generic CFs, Skin V2 and Suits, Sideli

Postby Doug_E. on Tue Nov 01, 2011 1:17 am

Very nice work man!

But about the sweat, is it possible keep this reduced way without eyes get darked as became?

I mean, with some players like default Paul Pierce the eyes looks all black.
User avatar
Doug_E.
 
Posts: 342
Joined: Thu Jul 22, 2010 9:02 am

Re: [T-Neck] Enhanced Generic CFs, Skin V2 and Suits, Sideli

Postby Jepoybulldog on Tue Nov 01, 2011 11:21 am

thanks T-Neck... heads up

Image
Image
Image
Image
Image
Image

http://youtu.be/tNQxbTeDIx8
User avatar
Jepoybulldog
 
Posts: 444
Joined: Sat Jun 12, 2010 1:48 am

Re: [T-Neck] Enhanced Generic CFs, Skin V2 and Suits, Sideli

Postby Jepoybulldog on Tue Nov 01, 2011 11:23 am

maybe next time you can play with the global file again and darken the light black gears... thanks again... you made the cfs out of the plastic wrapper!
Image

http://youtu.be/tNQxbTeDIx8
User avatar
Jepoybulldog
 
Posts: 444
Joined: Sat Jun 12, 2010 1:48 am

Re: [T-Neck] Enhanced Generic CFs, Skin V2 and Suits, Sideli

Postby TNeckDME on Tue Nov 01, 2011 11:41 am

Doug_E. wrote:Very nice work man!

But about the sweat, is it possible keep this reduced way without eyes get darked as became?

I mean, with some players like default Paul Pierce the eyes looks all black.


Thanks. For V3, I've got a much better texture for the eyes this time around. The dark zombie eye effect that NixazMixaz mentioned should be gone:

Image
jeffreyestacio27 wrote:maybe next time you can play with the global file again and darken the light black gears... thanks again... you made the cfs out of the plastic wrapper!


Sure, I can try darkening and improving the contrast of the gear for V3.
User avatar
TNeckDME
 
Posts: 169
Joined: Sun Apr 11, 2010 3:59 pm

Re: [T-Neck] Enhanced Generic CFs, Skin V2 and Suits, Sideli

Postby J.Davey on Tue Nov 01, 2011 12:01 pm

TNeckDME wrote:Thanks. For V3, I've got a much better texture for the eyes this time around. The dark zombie eye effect that NixazMixaz mentioned should be gone

Sure, I can try darkening and improving the contrast of the gear for V3.


Good news, we cant wait!
User avatar
J.Davey
 
Posts: 411
Joined: Sat Jul 10, 2010 4:33 am

PreviousNext

Return to NBA 2K12 Modding

Who is online

Users browsing this forum: No registered users and 2 guests