A hub for everything related to NBA 2K12 modding. Releases, previews, requests, and other modding discussion belongs here.
Thu Nov 17, 2011 10:32 pm
By zsword from China (Real thanks JemiZhuu/周士淳 from China)
Bug feedback to jemizhuu@sina.comSource code related discussions in here
http://www.ifanshow.com/topic.do?m=look ... 4e56d1007c
and everyone should thanks JemiZhuu/周士淳 from China
NEW ! 2011/11/25, V0.198 update, amend to read a map index algorithm, png1153.iff, png1538.iff maps and other documents can be read.

Download in the following
2011/11/23, V0.197 update, correct the model into a small BUG.
(v0.196 Now when you export a model the UV is not shown correctly. That´s because current tools does not recognize UV mapping. This can fixed by selecting "XYZ Only" as import method, so only vertices coordinates will be imported and UV data will be ignored.)

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NLSC Link (Will be completely Updated with Each Update) -
NBA2KX Mod Tool (2K12 Supported) 
Here V0.196 Update download (Support portrait IFF+CDF)
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http://downloads.moddingway.com/file/16900.html
Here V0.18 download
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http://downloads.moddingway.com/file/16740.htmlVideo Tutorials 
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http://player.youku.com/player.php/sid/ ... MDIw/v.swfyou should use
3DS MAX or
Blender to modify 3D like before (2k11/10 /9)
read Plug-in instructions The program requires java runtime, before using the latest version of the JRE (Java Runtime Enviroument).
3D model changes need to 3DS MAX or Blender
Plug-in Description:
1.n2kmodtool.ms - 3DS Max model plug into the \ Scripts \ Startup \, specific operations see the video tutorial
2.ble_n2km_import.py, ble_n2km_export.py - Blender model plug-in, into \. Blender \ scripts \,
Select "File>> Import>> Import N2KM" import n2km model file, select "File>> Export>> Export N2KM" model file export n2km
(and I hope everyone upload up your files to NLSC or others because mediafire is not work in our country Thanks

)
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Last edited by
ASKOBE on Sat Nov 26, 2011 12:07 am, edited 38 times in total.
Thu Nov 17, 2011 10:37 pm
Her is Nba2KXModTool.jar source code download
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http://www.mediafire.com/?2eqxg3keh8ui41l
Thu Nov 17, 2011 10:54 pm
can you provide a mediafire downloads for the file?
Thu Nov 17, 2011 10:57 pm
tatlopuyo wrote:can you provide a mediafire downloads for the file?
The mediafire is not work in China ...........
I call the other to help waiting
Thu Nov 17, 2011 11:00 pm
ic..can u upload it to some other website where we can download it like umm moddingway or here in nlsc?coz i cant download it on the links you provided..
Thu Nov 17, 2011 11:04 pm
Askobe, great work, thanks for release, can u make a tutorial on how to use it, im new to cf, but i want to learn, if possible
Thu Nov 17, 2011 11:07 pm
tatlopuyo wrote:ic..can u upload it to some other website where we can download it like umm moddingway or here in nlsc?coz i cant download it on the links you provided..
here man
http://downloads.moddingway.com/file/16740.html
Thu Nov 17, 2011 11:08 pm
thank you.
Thu Nov 17, 2011 11:12 pm
This is great!!! And it also works on floors and stadiums

No more need to decompress files. The modtool can do it now.
Last edited by
Push on Thu Nov 17, 2011 11:13 pm, edited 1 time in total.
Thu Nov 17, 2011 11:13 pm
ASKOBE, Many Thanks to you for sharing and also to zsword for the Modtool!
Thu Nov 17, 2011 11:14 pm
awesome
Thu Nov 17, 2011 11:15 pm
Push wrote:This is great!!! And it also works on floors and stadiums

hehe looking for your 31 team god work
I very like your floors and stadiums
go on man
Thu Nov 17, 2011 11:16 pm
JaoSming wrote:awesome

Thu Nov 17, 2011 11:23 pm
wooooooow
Thank you very very much for sharing this piece of treasure with us!
Looks awesome

It is much more than expected, not only cyberfaces, but also stadium 3Dmodels..... sweeeeeet
Thu Nov 17, 2011 11:27 pm
ASKOBE wrote:Push wrote:This is great!!! And it also works on floors and stadiums

hehe looking for your 31 team god work
I very like your floors and stadiums
go on man

This will make me release the next pack (no. 3) a bit more late coz I will be making my own CF for My Player

But don't worry this also makes my job easier to make the floors and stadiums look more like the real one

Now I think it may be possible to add missing signs like the msg sign on the floor of the Knicks.
Thu Nov 17, 2011 11:29 pm
Push wrote:ASKOBE wrote:Push wrote:This is great!!! And it also works on floors and stadiums

hehe looking for your 31 team god work
I very like your floors and stadiums
go on man

This will make me release the next pack (no. 3) a bit more late coz I will be making my own CF for My Player

But don't worry this also makes my job easier to make the floors and stadiums look more like the real one

Now I think it may be possible to add missing signs like the msg sign on the floor of the Knicks.
go on man
Thu Nov 17, 2011 11:32 pm
Ive use this tool to import files on another global, but when I click the import button im getting java.io.EOFException? Please advise.. thanks!
Thu Nov 17, 2011 11:45 pm
iamscylla wrote:Ive use this tool to import files on another global, but when I click the import button im getting java.io.EOFException? Please advise.. thanks!
I do not hve this bro
make sure your file is 2k12
Thu Nov 17, 2011 11:49 pm
前來支持大神釋出新版~~~~~~~~
Thu Nov 17, 2011 11:51 pm
try to run and got this error..i have the latest java installed.. all java apps are working fine except the ModTool..
Thu Nov 17, 2011 11:58 pm
dhijay_23, try running it as administrator, and if you are running 64 bit windows, make sure you ahve both 32 and 64 bit java installed
omfg though, courts, stadiums, CLOTH, friggin dream come true.
Fri Nov 18, 2011 12:01 am
JaoSming wrote:dhijay_23, try running it as administrator, and if you are running 64 bit windows, make sure you ahve both 32 and 64 bit java installed
omfg though, courts, stadiums, CLOTH, friggin dream come true.
will your beginner tutorial section apply to this version of modtool?
Fri Nov 18, 2011 12:07 am
JaoSming wrote:dhijay_23, try running it as administrator, and if you are running 64 bit windows, make sure you ahve both 32 and 64 bit java installed
omfg though, courts, stadiums, CLOTH, friggin dream come true.
JUST A QUESTION what is the best tool to use in this 3d models?
Fri Nov 18, 2011 12:15 am
ASKOBE wrote:iamscylla wrote:Ive use this tool to import files on another global, but when I click the import button im getting java.io.EOFException? Please advise.. thanks!
I do not hve this bro
make sure your file is 2k12
yeah there's a dropdown list and I chose 2012. Will wait for others feedback too. thanks..
Fri Nov 18, 2011 12:22 am
seyer06 wrote:JaoSming wrote:dhijay_23, try running it as administrator, and if you are running 64 bit windows, make sure you ahve both 32 and 64 bit java installed
omfg though, courts, stadiums, CLOTH, friggin dream come true.
JUST A QUESTION what is the best tool to use in this 3d models?
Blender IMO
tutorials will be updated today (hopefully)
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