R4zoR wrote:tree55292, the white alpha layer does change a lot of details on the face, cause most of the time i change the default 2k alpha, just because most of the time they're messed up and the faces are brighter than they should, so i just make them darker(add a little greyish effect) and it makes the faces look like they're next gen. Just a little advice, never leave a default thing on a 2k cf, you'll get more experience when changing those things.
ILL-Patch guy wrote:R4zoR wrote:tree55292, the white alpha layer does change a lot of details on the face, cause most of the time i change the default 2k alpha, just because most of the time they're messed up and the faces are brighter than they should, so i just make them darker(add a little greyish effect) and it makes the faces look like they're next gen. Just a little advice, never leave a default thing on a 2k cf, you'll get more experience when changing those things.
I think he was talking about texture 0 in the face and not about the alpha channel...
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