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Facegen/3dsmax to put your headshape and features on 2k12

Sun Jan 29, 2012 3:01 am

Hi i have been reading tutorials on this forum but can't find exactly what i was looking for. So i wanted to put my face on 2k12 but the tutorials here was only for the dds format not the features and headshape. i managed to make a 3d image of my face using facegen and again searched but the tutorial was on 2k11 headshapes to 2k12. i tried this but i had problem since i used 3ds max 2010 not '09 which was used on the tut. Now what i have is a 3d image of my face. I want to put it on 2k12 but i don't know how. Any ideas how? Help would be much appreciated. BTW im using 3DS MAX 2010. Thanks in advance! :D

Re: Facegen/3dsmax to put your headshape and features on 2k1

Mon Jan 30, 2012 9:46 am

Post a screenshot so someone can see what you have. I'm thinking you need to export the unwrapped texture as an .NKM or dds then import it with the NBA 2K12 Mod tool and overwrite an unused players texture 5. You can then create a player to look more like you then use the trainer to put the face on it. Have a look at this tutorial ... http://www.youtube.com/watch?v=mLFlfGBi ... r_embedded . You can find all the programs you need here in the download section.
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