Main Site | Forum | Rules | Downloads | Wiki | Features | Podcast

NLSC Forum

Talk about NBA 2K12 here.
Post a reply

Long HexPad / Leg Sleeves for Nba 2k12

Tue Nov 06, 2012 6:57 am

Hi Guys! is it possible to make a longer hexpad and/or Leg Sleeves for nba 2k12? I see Maumau78 released his global here for 2k13 http://www.nba-live.com/forums/viewtopic.php?f=149&t=88181, i was looking for something similar or if there isn't I could edit the 3d files by myself but I cannot find where the 3d models are in the global.iff .

Image

Any help or suggestion? Thank you very much

Re: Long HexPad / Leg Sleeves for Nba 2k12

Tue Nov 06, 2012 7:14 am

search for hi_body in the global post
viewtopic.php?f=144&t=82411#p1430836

those are the player models you need to edit with blender/mod tool

Re: Long HexPad / Leg Sleeves for Nba 2k12

Wed Nov 07, 2012 12:57 am

Hi, I'm editing with blender the hi_body model, I just wanted to ask if a can add more vertices or I have to mantain the exact original number to avoid changes in file size..

Thank you so much

Re: Long HexPad / Leg Sleeves for Nba 2k12

Wed Nov 07, 2012 1:40 am

you cannot add or delete, only edit what you see

Re: Long HexPad / Leg Sleeves for Nba 2k12

Fri Nov 09, 2012 8:38 am

Hi guys! finally I've made a mock model for the hi body fat . I edited the knee brace (which I use just a very few times) so leg sleeves could stay untouched.

I'm posting some images of the modified knee brace-long sleeve and normal sleeves.

I wanted to ask:
1) is there a way to avoid those strange shadows on the knee? (I think it depends on the knee polygons I edited in blender)

2) is there a way to make the accessories available to bodytipe 0,1,2 without having to redo all the editing (is there a some of paste and copy in blender)?

Thank you very much, waiting for your help to make a first release after I polish the project!

Image

Image

Image

Re: Long HexPad / Leg Sleeves for Nba 2k12

Sun Nov 11, 2012 8:59 am

Hi guys! I've corrected some major bugs and the first model is almost done, below there's a preview for bodytipe 1 .

There are still some imperfections in the knee model, this is because I've modified the knee brace in order to maintain the other knee sleeves, but I think they are acceptable bugs...

Please give me your thoughts about this

Image

Image

Re: Long HexPad / Leg Sleeves for Nba 2k12

Wed Feb 13, 2013 1:12 am

LIKE that man. do u have any link? thanks in advance.

Re: Long HexPad / Leg Sleeves for Nba 2k12

Thu Feb 14, 2013 6:38 am

which file -in the game folder- have i to open with Blender to edit th leg sleeves?
Post a reply