Talk about NBA 2K12 here.
Sat Apr 28, 2012 5:57 am
Can anyone tall me how to make the round white face in the cybertface i can do the green one but not the white one i have look for a tuttorial for it but can't find one on the white face and what is it call
Sat Apr 28, 2012 3:38 pm
Come on guy you make cybertface so how do you make the white face so it look like the player you are making come on help me here please in the cybertface you have 3 faces the white and the green and the players face
Sat Apr 28, 2012 6:01 pm
I think the white texture is for shadow, but i'm not sure. This texture is not very important, you can have a good cyberface without editing it...
Sun Apr 29, 2012 12:00 am
Thanks you man
Sun Apr 29, 2012 1:43 am
tree55292, the white alpha layer does change a lot of details on the face, cause most of the time i change the default 2k alpha, just because most of the time they're messed up and the faces are brighter than they should, so i just make them darker(add a little greyish effect) and it makes the faces look like they're next gen. Just a little advice, never leave a default thing on a 2k cf, you'll get more experience when changing those things.
Sun Apr 29, 2012 4:03 am
R4zoR wrote:tree55292, the white alpha layer does change a lot of details on the face, cause most of the time i change the default 2k alpha, just because most of the time they're messed up and the faces are brighter than they should, so i just make them darker(add a little greyish effect) and it makes the faces look like they're next gen. Just a little advice, never leave a default thing on a 2k cf, you'll get more experience when changing those things.
I think he was talking about texture 0 in the face and not about the alpha channel...
Sun Apr 29, 2012 5:02 am
ILL-Patch guy wrote:R4zoR wrote:tree55292, the white alpha layer does change a lot of details on the face, cause most of the time i change the default 2k alpha, just because most of the time they're messed up and the faces are brighter than they should, so i just make them darker(add a little greyish effect) and it makes the faces look like they're next gen. Just a little advice, never leave a default thing on a 2k cf, you'll get more experience when changing those things.
I think he was talking about texture 0 in the face and not about the alpha channel...
I know that, that's why i said all those things about that so called texture 0, it's an alpha layer, it was removed from the cf textures in nba2k8, it's just a simple alpha layer that can change the details in the face.
Mon Apr 30, 2012 11:40 am
thanks you guys
Wed May 16, 2012 1:19 pm
SO CAN YOU OR SOMEONE TALL ME WHAT TOOL IN gimp TO USE OR HOW TO MAKE THE WHITE TEXTURE FACE PLEASE PLEASE
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