A hub for everything related to NBA 2K11 modding. Releases, previews, requests, and other modding discussion belongs here.
Sun Nov 14, 2010 10:46 am
Is there a 64 bit version yet? I can't use this one as I am a 64 bit user.
Sun Nov 21, 2010 11:47 pm
how do i export in blender? i can't understand what "Before export the face you have to select it(right mouse´s button over it)," means???
what does this means????
Mon Nov 22, 2010 11:09 am
Yeah I'm interested in the 64bit version aswell since ModTool doesn't work on 64bit either.
Mon Nov 22, 2010 11:16 am
prodnus wrote:Yeah I'm interested in the 64bit version aswell since ModTool doesn't work on 64bit either.
Yes it does.
Tue Nov 30, 2010 2:01 am
jor1980 wrote:To use the tool is very important have installed slimdx .net 2.0 end user runtime to avoid problems, download:
http://slimdx.org/download.phpThis tool has not been made thinking in 64 bits systems, so it is probably that those systems can run the programa properly.
If people need it i could make a 64 bits version
really want it, since 2k10. please make 64bit ver
Fri Dec 31, 2010 9:44 pm
thanks its working fine for me
Tue Jan 18, 2011 7:47 am
jor1980 wrote:Zeusnlsc wrote:can you make a tool to convert 3d in 2k10 to 2k11 in pngXXX.iff, since the 3d mod are almost the same in 2k10 and 2k11.

if the las years face has the same number of vertex and faces than this year one you can try to import the cff from last year's file over this year´s file. Maybe it works
Sorry... Haven't been around much, and I don't own 2k11, but did anyone ever try this? I mean, is it possible to convert 2k10 faces to 2k11?
Sun Jan 30, 2011 7:04 am
D-Fish wrote:jor1980 wrote:Zeusnlsc wrote:can you make a tool to convert 3d in 2k10 to 2k11 in pngXXX.iff, since the 3d mod are almost the same in 2k10 and 2k11.

if the las years face has the same number of vertex and faces than this year one you can try to import the cff from last year's file over this year´s file. Maybe it works
Sorry... Haven't been around much, and I don't own 2k11, but did anyone ever try this? I mean, is it possible to convert 2k10 faces to 2k11?
I guess it's not possible. There are people who tried this and unfortunately did not succeed.
Wed Feb 02, 2011 7:35 pm
What I'm doing wrong? I used Blender to edit HS.
Thu Feb 03, 2011 11:44 am
do we have a 64 bit version???!?
Mon Feb 14, 2011 3:13 pm
YES PLEASE, we need a 64-bit version! I can beta test if you'd like.
Tue Feb 15, 2011 10:43 am
i have 64bit.... is anyone willing to do a cyber face for me it doesnt even have to be high detailed work into it
Mon Apr 25, 2011 12:55 am
how come i cant decompress a cf of lester hudson
Thu Jun 02, 2011 8:23 am
LebronTheKingJames wrote:how come i cant decompress a cf of lester hudson

decompress? open it in modtool
Thu Jun 02, 2011 11:21 am
can soemone help me were do we put scripts because wen i click import iff to cff it shows error and yes its already decompressed
Sat Jun 04, 2011 5:22 am
Do the steps to using that not make sense to anyone else? Im soooo confused on how the hell to use this damn thing. Im not a cf patcher by trade,I just want to have some of the cf's of players from 2k10 in my 2k11 becuz no one has made a cf for them at all or they havent made as good of a cf as last years game. Is there a video tutorial maybe?
Tue Jun 14, 2011 11:16 am
the "scripts provided" aren't provided... i cant find them anywhere.
Sat Jun 18, 2011 4:11 am
Look, how to put these blender scripts (i mean import and export cff) because in blender directory there is only one folder named 2.57(i tink this is version of my blender) there is no ".blender" folder and it is not allowed to create one with this name. If I put scripts in that 2.57 named folder in which there is another script folder, still nothing happens. Help needed!!!

thx in advance.
Sun Jun 26, 2011 8:30 am
lol im still pissed that i cant FIND the damn scripts! haha
Sun Jun 26, 2011 8:47 am
I just downloaded it again, ran the exe to install it, and sure enough, if you used the default installation folder, C:\NBA 2K11 Cyber Faces Converter\Scripts
Sun Jun 26, 2011 10:59 am
i used the default jao... idk maybe it is something on my end but if im using default idk what else would be wrong
edit: found them. i had installed to default but for some reason my computer was picking up the scripts as viruses and putting them in a decontamination folder? obviously something on my end, i apologize.
Fri Jul 08, 2011 4:17 am
what are the scripts needed to import/export the cff? thanks!
Sun Jul 10, 2011 10:02 am
Where Could I Find The My Player Cyberface Hack Tool?
Wed Jul 13, 2011 9:12 am
wow nice tool but having problems with blender but nice works anyway
Wed Jul 13, 2011 11:55 pm
williams92 wrote:Look, how to put these blender scripts (i mean import and export cff) because in blender directory there is only one folder named 2.57(i tink this is version of my blender) there is no ".blender" folder and it is not allowed to create one with this name. If I put scripts in that 2.57 named folder in which there is another script folder, still nothing happens. Help needed!!!

thx in advance.
I'm having the same problem. Will there only be a "blender\.blender\scripts\" folder in an older version of blender (I currently have 2.58)?
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