
MadbaLL wrote: do we really need to run that turk script and r editor. i don't use those applications.
2kDaGreatest wrote:MadbaLL wrote: do we really need to run that turk script and r editor. i don't use those applications.
yes u need to the turk script....its really easy mr.x96 explains it in the 1st post. but its really 2 steps. go to the rededitor folder in there it has a scripts folder->put the .turk file in the script folder. open rededitor->open ur roster file->click turk at top of rededitor and select mr.x96 one and save thats it. much faster than i explained it
MadbaLL wrote:2kDaGreatest wrote:MadbaLL wrote: do we really need to run that turk script and r editor. i don't use those applications.
yes u need to the turk script....its really easy mr.x96 explains it in the 1st post. but its really 2 steps. go to the rededitor folder in there it has a scripts folder->put the .turk file in the script folder. open rededitor->open ur roster file->click turk at top of rededitor and select mr.x96 one and save thats it. much faster than i explained it
but why do we need to do that when before we only needed to put .cdf and .iff files in main nba 2k11 folder? everything worked well that way. it is easier and faster method.
what will i get if just do it the same this time? i mean if i only put .cdf and .iff files in my nba 2k11 folder.
Seraph wrote:fantastic, thank you
ramza00 wrote:thanks!
Gytautas wrote:Thanks !!
TorianKel wrote:thank you so much![]()
SAMutei wrote:fantastic!!!! i've been looking forward to this for some time! great work![]()
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6James6 wrote:Great as usual sir Thanks for the link fix
seba84 wrote:thank you I `m waiting for this
turkish_hammer wrote:Thanks bro...
Erchamion wrote:When i use the roster of this patch any season or association i start crashes back to the desktop after picking a team.
2kDaGreatest wrote:i ran the turk script cus i needed to make the portraits compatible with juzakova roster
MasterJa wrote:Bro what happened to my roster i am using official roster and then when i ran your script using reditor samuel samardo's picture turned out to be some old guy. is this some kind of a joke or am i the only one getting this?
jmmontoro wrote:Mr. X, my method works, maybe I missed explaining something in the tutorial. If you send me the dds, i'll upload the files compatible with online and custom rosters simultaneously.
MadbaLL wrote:@Mr.Xcitement96
those additional missing call up cybers you put in the pack... are they compatible with albys RR7 or do we have to change something in reditor?
Mr.Xcitement96 wrote:MadbaLL, Bro it's Not, But you can RUN the TURK Script to be compatible with Missing Portraits v2 and Missing CFs. Open Albys RR7 in REDitor II and run my TURK Script then, Save. Check in game. Hope it helps! Thanks!
NastyB wrote:Dude, awesome stuff!! I stopped playing 2K11 in february, but when I saw your new work, I wanted to play again. After doing what`s needed to install, I wondered what the hell is that TURK script. I don`t know how, but 2K11 finally plays like it should, absolutely phenomenal, without any flaws!! And I am gamingly happy again!
Thanx a lot for that Mr.Xcitement96!![]()
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TorianKel wrote:very useful patch/mod thanks for sharing sir![]()
Dual wrote:thx
jim1994 wrote:Awesome portraits, many of them high quality. Some of them are even funny to look at.
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