Sat Jan 22, 2011 9:28 pm
Sat Jan 22, 2011 9:55 pm
juza09 wrote:uninjured for sure mate. Need your feedbacks buddy
Sun Jan 23, 2011 1:43 am
giolove143 wrote:hey juza ! i have lately observe that that point score in the team base on asso mode is not right .. i think you should increase the shot tendency of the bench player especially those are in 20-0 mins . and decrease the shots tendencies of the 25-40+ .. cause 25-40+ mins stays longer in the court and they are touching the ball and take shots more often .. if you lower the shots tendencies of 20-0 mins players , theres a possibilities they not take a shot and the scoring of each players on the team are in balance .. in the end of the game , the 20-0 mins player only score in single digits while the 25-40+ will rack up 20+ or 30+ points in a consistent basis even in reality they dont do that , except those superstar players ....
Sun Jan 23, 2011 2:19 am
it seems to me that this formula is close to real stats:juza09 wrote:giolove143 wrote:hey juza ! i have lately observe that that point score in the team base on asso mode is not right .. i think you should increase the shot tendency of the bench player especially those are in 20-0 mins . and decrease the shots tendencies of the 25-40+ .. cause 25-40+ mins stays longer in the court and they are touching the ball and take shots more often .. if you lower the shots tendencies of 20-0 mins players , theres a possibilities they not take a shot and the scoring of each players on the team are in balance .. in the end of the game , the 20-0 mins player only score in single digits while the 25-40+ will rack up 20+ or 30+ points in a consistent basis even in reality they dont do that , except those superstar players ....
your logical assertion is partially correct: i have set run plays for each team at 100 using the touches tendency as a filter to distribute plays among any player.Due to this,in order to obtain real simmed stats, i need to revamp a new formula scale for each shot tendency. this will be done in the future: my main gripe, now, is to achieve a perfect balanced gameplay representing on the court every team playing style.
Sun Jan 23, 2011 7:09 am
Sun Jan 23, 2011 2:06 pm
CAN_JE wrote:it seems to me that this formula is close to real stats:juza09 wrote:giolove143 wrote:hey juza ! i have lately observe that that point score in the team base on asso mode is not right .. i think you should increase the shot tendency of the bench player especially those are in 20-0 mins . and decrease the shots tendencies of the 25-40+ .. cause 25-40+ mins stays longer in the court and they are touching the ball and take shots more often .. if you lower the shots tendencies of 20-0 mins players , theres a possibilities they not take a shot and the scoring of each players on the team are in balance .. in the end of the game , the 20-0 mins player only score in single digits while the 25-40+ will rack up 20+ or 30+ points in a consistent basis even in reality they dont do that , except those superstar players ....
your logical assertion is partially correct: i have set run plays for each team at 100 using the touches tendency as a filter to distribute plays among any player.Due to this,in order to obtain real simmed stats, i need to revamp a new formula scale for each shot tendency. this will be done in the future: my main gripe, now, is to achieve a perfect balanced gameplay representing on the court every team playing style.
Shot Tendency = FGA p/48 * 3
Tue Jan 25, 2011 3:10 am
Tue Jan 25, 2011 3:51 am
Tue Jan 25, 2011 6:26 am
jrlocke wrote:Juza thanks for the work! I am trying to crack the code myself. I am off work today and doing some testing.
One thing that you mentioned earlier is that the CPU doesn't run pick n rolls. So even for big guys it might be worthwhile to add a few pick n roll sets (big man as screener) to better simulate the play selection of NBA teams. For instance Amare should probably have two isolation sets and two pick n rolls as his four plays. DHoward might have two low post catches and two pick n rolls. This has helped the game out a lot for me.
One thing I am trying to do is find the right speed settings. I want the difference between athletic players and non-athletic players to be more magnified.
I am also trying to find a way for defenders to play more sagging/help defense.
Thanks again for the info and if you have any more knowledge let me know. Ciao.
Fri Jan 28, 2011 1:09 am
Sat Jan 29, 2011 8:30 pm
Sat Jan 29, 2011 8:51 pm
Sat Jan 29, 2011 9:22 pm
Sat Jan 29, 2011 9:23 pm
Sat Jan 29, 2011 9:23 pm
lydeth wrote:@Juza i may have found a fix for the roto sitch many are complaining about u may wanna add in the roster description to turn player rules off in ASo mode rotos seem to be the same as quick games
Sat Jan 29, 2011 9:24 pm
Sat Jan 29, 2011 9:24 pm
marshalbravestar81 wrote:which teams can we choose...??? only bulls bucks celts wolves?
Sat Jan 29, 2011 11:14 pm
Sun Jan 30, 2011 12:44 am
Sun Jan 30, 2011 12:50 am
Sun Jan 30, 2011 1:06 am
Sun Jan 30, 2011 1:39 am
Shot Tendency = FGA "p"/40 * 4.49 ( thanks to Col18)
Mon Jan 31, 2011 12:49 am
Mon Jan 31, 2011 1:13 am
Fri Feb 04, 2011 3:35 am