(links will take you directly to the play Im talkin bout)
eewwwwwwwsorry, EW, D-Wade, full momentum, dunk, hangs on the rim (no swing whatsoever) then swings forward.....ew
Is this a self alleyoop? Or a bad alleyoop? just....the hell man self alleyoops are done by pressing RS up and turbo. same as a normal dunk....so this poor sucka got screwed by the game wanting to do a self alley
the dreaded behind the backboard shotI'm not even going to watch the other ones.....ouch
I do realize that it is human on human...but it doesnt excuse it from these issues.
Rebounding looks like it has the same problems as 08/09/10 which is a major problem for me. I'm kind of getting a Live 2000 vibe, with the footplanting of 07, and no 2 player animations like Live 2003. They really need to scrap their dunk/layup model all together. Either fix the 07/08 system of gather animations before the dunk/layup or write a new system. There seems to be absolutely no relation of momentum before the dunk/layup and the animation itself....much like the Live PC games. What I mean is a full turbo dribble and a no turbo walking dribble seem to result in the same layup animation cause that unatural speed up or slow down. Saw some around the rim player warping for shooting.
Eh, everything outside of the lane looked pretty good to me. But the rebounding/post play/dunks/layups/collisions/etc in the lane just looks lame. They really should have just released a full version of Jam this year and took 2 years on Elite....cause I dont see this selling well enough for EA to support their 3 year plan or whatever....so I can see them rebuilding again next year.