Alright, here is the ORIGINAL file, untouched, unhex-edited, regular goalie helmet:
http://www.mediafire.com/?9z97ogq5yttxxr5Right now you have me selecting the hex address from this file (D788 to E8D4).
This is the file that you have me inserting the hex data into:
http://www.mediafire.com/?za69na34b7kltyoThen you have me place the hex address into this file (028C to 13D8) to eboedit it.
Once I open it in my eboeditor, it only contains the cage to the goalie helmet.
After I edit the cage I select the hex from latter file and reinsert it back into the original file at the previously stated address. Once inserted into my game, it produces the results seen above (on last page probably).