
SHAFT23 wrote:I'm not really impressed witht he video. resentation and modelwise it's basically the same as live 10. With different commentary, which could be nice.
The game seems very slow..........no real fast breaks, it could be the style of play, but i noticed that the past nba lives fast break system was either too unrealistic or too easy to stop. Live 10 had a decent system with the freestyle passing which made finishing pretty good on breaks.
With no turbo button it could take away from the speed of the game.
collision still look weird to me. Post game looks upgraded, but to me it's the same moves as before with collisions in between them at times.
looks like a decent game, but live 10 looked decent too. It's not a huge step up, the collisions could make the game weird too many times.
i really hate the player models.......i just don't get why they don't have more diversity and more fluid movement between limbs. That would be the first thing i would change in the game.
eacht year i buy both games on the first day........this year it's probably gonna be 2k11 only.
mp3 wrote:I wouldnt say i was disappointed but very surprised how much different it looked to nba live 10 where imo i thought the way the players moved off the ball and set screens away from the play looked and worked great but to me this demo looked very very slow and to much over dribbling which iam sure EA wants you to do as they now have a new dribbling system that is a offence killer and encourages one on one play.
dragon@4Q wrote:the way to get your player to run their fastest is to move the left stick all the way towards the direction you want. So there is speed variations in depending how far the left stick is moved.
atlwarya9 wrote:Why does it look so easy to block shots?
rizzlekayandretti wrote:my only major complaint is why play with teams no1 really wants 2 see?
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