Official NLSC NBA Live 13 Wishlist Submitted

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Re: Official NLSC EA Sports NBA Wishlist Submissions

Postby MurdaMase on Sun May 22, 2011 3:33 pm

Pdub wrote:If you look at the elite demo in air collisions, they have a long way to go. The players snapped from one animation to another, didn't look realistic at all, didn't have that meshing of physical bodies. Also, just mo capping animations and programming them in is easier, but with physics, there are all these calculations that need to be made. I don't want ea to back pedal, but I don't want an unfinished game, either.
I think ea should use what works, and what they know how to do well, while, like Andrew said, working on the physics on the side until it's ready.
That's because they wasn't using a real physics engine just like Fifa 11. Elite 11 used physics to determine witch animation play back and Reanimator admitted they didn't get a lot of animations in the game to choose from and it showed. The impact engine is more like Euphoria, it create animations in real time based on a few calculations. I don't want a unfinished game either but I don't want another game where majority of the animations determine the outcome, I have 2k for that. EA can use the Impact engine and animate the players to play b-ball but now they have way more time to work on it for the 2013 season, developers share a lot of things and this engine got b-ball written all over it. I want the full package from beefed up AI, Signature moves, team play styles, total control, and so on. If EA don't give us something different from what 2k offer game play wise then their is no reason for anybody to switch back to EA for b-ball.

Just speaking my opinion fellas not trying to argue
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Re: Official NLSC EA Sports NBA Wishlist Submissions

Postby Patr1ck on Sun May 22, 2011 6:14 pm

We want that, too. (Y) I think we are just being realistic as to what EA can do in a two year span. The community has pushed EA to do too much before and the results were NBA Live 07, Elite.
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Re: Official NLSC EA Sports NBA Wishlist Submissions

Postby Andrew on Sun May 22, 2011 10:24 pm

Exactly, it's probably a tall order for them to get it implemented and get it done right this time around. As Pdub said we're in favour of the idea so we're not disagreeing with you, but seeing how stuff has been rushed in year-to-year rebuilding in the past it seems a safer bet to work on it in the background and implement once they've got everything right, perhaps as early as the 2013 edition of the game.
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Re: Official NLSC EA Sports NBA Wishlist Submissions

Postby MurdaMase on Tue May 24, 2011 3:09 am

Andrew wrote:Exactly, it's probably a tall order for them to get it implemented and get it done right this time around. As Pdub said we're in favour of the idea so we're not disagreeing with you, but seeing how stuff has been rushed in year-to-year rebuilding in the past it seems a safer bet to work on it in the background and implement once they've got everything right, perhaps as early as the 2013 edition of the game.
Yea I agree and I hope they can get it done because if they only use physics for certain parts of the body like they tried with Elite 11 it will never look right, limbs need to be included so the animations look realistic.
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Re: Official NLSC EA Sports NBA Wishlist Submissions

Postby Patr1ck on Tue May 24, 2011 6:20 am

On the subject of the limbs, I would like them to keep that inverse kinematics technology they used that allowed the arms to reach for the ball directly instead of relying on pure mo capped rebounding and blocking animations.
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Re: Official NLSC EA Sports NBA Wishlist Submissions

Postby Andrew on Tue May 24, 2011 11:27 am

And speaking of removing canned situations, it's been mentioned before but the elimination of the "dice roll" on shooting is something else from NBA Elite 11 that they need to keep. Having spent a little time with the demo again recently, I'd probably move away from what they were trying to do with shooting on the right stick in favour of more traditional shooting controls but the concept of giving complete control to the user with a "good release" window that varies according to a player's shooting abilities seems like the way to go.
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Re: Official NLSC EA Sports NBA Wishlist Submissions

Postby MurdaMase on Wed May 25, 2011 4:41 am

Do you guys think people would want to play 12 min qtrs online with realistic stats? I think they should have 5 min on all levels and 8 and 12 min on superstar for the hardcore fans. I hate when I get a new game and people online records be 100-15 3 days after the game was released.
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Re: Official NLSC EA Sports NBA Wishlist Submissions

Postby Andrew on Wed May 25, 2011 2:07 pm

I think there should be the option, of course, but I'm guessing most people would want shorter quarters online since it's less time to set aside without taking a break. I prefer to play 12 minute quarters offline but there's no issue if I need to leave the game paused for a while, which obviously isn't the case online.
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Re: Official NLSC EA Sports NBA Wishlist Submissions

Postby Patr1ck on Wed May 25, 2011 9:10 pm

I think a lobby for 12 minute quarter games would suffice. They could call it the ranked sim lobby or something. They could separate the wins and losses from that lobby from the normal 5 minute quarter ranked games.
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Re: Official NLSC EA Sports NBA Wishlist Submissions

Postby MurdaMase on Wed May 25, 2011 11:09 pm

And give us 10 min pause time with the option to quit or continue if your opponent exceed his limit.
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Re: Official NLSC EA Sports NBA Wishlist Submissions

Postby Andrew on Thu May 26, 2011 9:41 am

That'd be a handy feature, though it might be a tough sell to some online gamers.

I'd also like to see them clean things up as far as wins and losses being assigned when people quit or disconnect. If you're behind when you quit or disconnect, it should be a loss. If you're ahead when you quit or disconnect, no result. An option to concede the game might also be a good idea, so people who are getting thrashed don't have to play out the game if they don't want to, but don't have to be poor sports about it.
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Re: Official NLSC EA Sports NBA Wishlist Submissions

Postby MurdaMase on Sun May 29, 2011 7:00 am

Pdub wrote:If you look at the elite demo in air collisions, they have a long way to go. The players snapped from one animation to another, didn't look realistic at all, didn't have that meshing of physical bodies. Also, just mo capping animations and programming them in is easier, but with physics, there are all these calculations that need to be made. I don't want ea to back pedal, but I don't want an unfinished game, either.
I think ea should use what works, and what they know how to do well, while, like Andrew said, working on the physics on the side until it's ready.

Don't know if you guys heard this but this explains why it easier with a physics engine.

Very good interview
http://www.operationsports.com/news/486 ... -producer/

They do need to make sure its ready tho.
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Re: Official NLSC EA Sports NBA Wishlist Submissions

Postby Andrew on Mon May 30, 2011 11:51 am

We're definitely in favour of a physics engine, we just want to see it properly polished first. :)
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Re: Official NLSC EA Sports NBA Wishlist Submissions

Postby J-Hood on Tue Jun 21, 2011 11:01 am

Pdub wrote:On the subject of the limbs, I would like them to keep that inverse kinematics technology they used that allowed the arms to reach for the ball directly instead of relying on pure mo capped rebounding and blocking animations.

One thing I didn't like about the inverse kinematics technology is players is still aware of where the ball is even when they're not looking. I just notice this playing the demo, all you have to do is turn your back on the inbounder and time the pass and your player will at lease hit the ball loose everytime like he have eyes in the back of his head.
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Re: Official NLSC EA Sports NBA Wishlist Submissions

Postby Patr1ck on Tue Jun 21, 2011 11:09 am

Obviously it has room for improvement. 2k11 had blind deflections and interceptions, too, until it was improved with a patch. Getting rid of static/canned rebounding and blocking animations is a step in the right direction, imo.
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Re: Official NLSC EA Sports NBA Wishlist Submissions

Postby J-Hood on Thu Jun 30, 2011 4:51 pm

If EA is going with a skilled based game defense should be skilled based too.

Stick skill defending

Up=hands up

Left=left hand steal

Right=right hand steal

Down=take the charge

Slightly right=right hand in face

Slightly left=left hand in face

Slightly left down=defensive hop move left

Slightly right down=defensive hop move right

I think this would be better so the user can react a lot quicker on defense with out having to push buttons. What you guys think?
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Re: Official NLSC EA Sports NBA Wishlist Submissions

Postby Andrew on Thu Jun 30, 2011 5:14 pm

That's basically how Freestyle Control worked on defense in NBA Live games gone by, apart from the slighter movements (and holding down on the stick went into a defensive stance rather than attempting to take a charge). I think it's an effective control method, though I'd still make use of the face buttons especially when it comes to blocking and rebounding, as the stick can be kind of awkward for that.
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Re: Official NLSC EA Sports NBA Wishlist Submissions

Postby Andrew on Sat Jul 02, 2011 12:33 am

Please note that I've updated the first post with a work-in-progress Wishlist (in list format), combining an updated version of last year's Wishlist with new suggestions posted in this thread. Please feel free to give it a look, let me know if I've made any mistakes and by all means keep suggesting stuff, especially stuff that isn't on the list yet. :)
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Re: Official NLSC EA Sports NBA Wishlist Submissions

Postby champsbasketball on Sat Jul 02, 2011 8:41 am

let us upload our pic for our create a player
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Re: Official NLSC EA Sports NBA Wishlist Submissions

Postby champsbasketball on Sat Jul 02, 2011 8:47 am

i almost forgot everything you can do in Assionation Mode let us do in Single Player Mode cause im tried of having to play both when i just want to control me and when i want to make a trade the computer ask me who we should trade but never does it, WHY ASK, and if im a SG,SF, or C i can Never make the PG call plays that i know will work at the time, i dont want to have to be a PG so that is the ONLY way i can call plays. :applaud:
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Re: Official NLSC EA Sports NBA Wishlist Submissions

Postby RLeWorm on Sat Jul 02, 2011 9:09 am

i'm not really a Live player, but i can't to see what they have done for the past 2 years. Should be good.
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Re: Official NLSC EA Sports NBA Wishlist Submissions

Postby champsbasketball on Sat Jul 02, 2011 9:27 am

for your single player mode you should have a feat. where your agent sends you message from the media where you have to go talk to the media about; for ex. there cut scenes where the media ask you the question like; how do you like the NBA, the city, your teammates, coaches, if not picked #1 how do we feel about it, well i be rookie of the yr, your coaches expect more from you, the team feels they should trade you cause there not getting what they need from you, will you ever get better in this area of your game, will you up your game second half of the season, will you be ready for the playoff, why do you feel you didnt make the playoff, you had a great first half but your second half wasnt as good why, what will you do to come back from injury strong, what will you work on in the offseason, are you only a defense player no offense or only offense no defense, you didnt have an alstar yr will you next yr, do you want to be the best, will you be the best, how many titles will you win, is this the team you want to be on, will you test free agents, what is practice like, who do you credit your success the most too, will you defend your title next yr, are you happy with your endorsements, how do you feel about losing your endorsements, and those are just some ideas so let me know how you guys feel about these ideas.
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Re: Official NLSC EA Sports NBA Wishlist Submissions

Postby Blacksmurf313 on Sat Jul 02, 2011 11:22 am

Heres my wish list:

EA Sports: Pretend you are an extention of a huge EAR and listend to what people want. I will not waste an once of my time wishing anything from EA. I just hope Dave Stern wouldnt sell you ARSES exclusive right to NBA Liscn......

Oh, I played that horrible demo, for whatever the name of your last basketball game on the 360 and that Shid was horrible. I wouldnt play that shit for free......................and that's being positive.......................like Jim Rome, IM OUT!!!!!!!
phpBB [video]
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Re: Official NLSC EA Sports NBA Wishlist Submissions

Postby Patr1ck on Sat Jul 02, 2011 11:48 am

They have become a huge ear because they are developing the game based on what we want not what they think we want. Please post only what you would like to see in their next game in this thread, organized, and easy to read. That goes for everyone.
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Re: Official NLSC EA Sports NBA Wishlist Submissions

Postby Blacksmurf313 on Sat Jul 02, 2011 1:16 pm

Alright EA Sports, here is some Gifs of great footwork. Try to implement them into the next game.

http://www.insidehoops.com/forum/showth ... p?t=228259
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