Check it out here:
http://www.operationsports.com/feature.php?id=1056It's a good write-up, I'm glad to hear that the new controls are geared towards sim gameplay. I'm sure the controls do still sound gimmicky to a lot of people but the more I read, the more I like the sound of them. A combination of user skill and player abilities strikes me as the right way to go, hopefully it's as good as advertised.
This also caught my eye:
One area that I have not seen much written about is the rebounding. Quite on accident another user and I discovered that by pressing up on the right stick to initiate a rebound you could still influence your player's direction with the left stick. We tested this by trying to jump in the wrong direction with the left stick, and we witnessed the rebounder reach back to attempt to grab the rebound. However, I have no idea if this is the way rebounding will work in the final game. But I can say that is was nice to see, and it fit well within their player control philosophy.
I like the sound of that.

Rebounding in NBA Live 10 was an improvement over 09 but there still are moments that feel pre-determined, so it'll be great to have more control over that and be able to effectively position ourselves, leap towards the ball and reach for it as necessary. I hope that kind of control makes the final build, it'd be nice if it results in some over-the-back and loose ball falls too.