dolemitemoffo wrote:OH GOOD GOD how stupid is this hahaha BREAKTHROUGH LADIES AND GENTLEMEN... thanks vlad because of your advice we made a giant step. i'm such a fool i haven't tried that before
So now i will document my steps via screenshots :
Step 1.
Like you asked me to, i inverted all colors of the texture in the IFF Editor.
It came out like this. AND DON'T GET CONFUSED BE CAUSE OF THE GREEN DOTS !!! there is an empty texture i have filled with color before and it overlayed half of the court with that color, so this time i just added green dots with space in between to see which areas are effects.
Step 2. Now Vlad, i know IFF Editor doesn't work on your computer so i will tell what's inside the IFF files.
There are two textures. 0 and 9. Both are white !!!! And this is the important and interesting thing about it.
0 Has a small rectangular size. 9 is a little bit bigger. So in Step 2 i changed 0 and just made it red.
See what happened ! Now i don't know why the 3 Point line and the outbount area line isn't in the same
Red as the inbound and the mid court line.
Step 3. I've done the same with the texture "9" and made it green. And seeee what happened haha.
So Vlad, remember i wrote about DTXC ?? and the link i pasted here !?. The way how he described that method matches to what happened here. We have 2 white texture blocks and by a 3rd method they get a color overlay
That's awesome bro, keep it up!
