by SkyLine03LT on Sun Jan 10, 2010 10:48 pm
I feel that this game mode is too easy... To up your ratings it should cost you a lot more than a couple of hundred SP.. Now you can be a superstar already in your rookie year.
I mean- look at me. My 1st game in the nba I played like 3 minutes, and at the end of the year I won the rookie of the year and sixth man of the year, I was averaging like 30ppg, and overshadowed wade big time- he averaged only 10 ppg. It's not interesting to play this mode anymore... 2k should really think about some improvements next year, like a choice when you're setting up the mode- easy (ratings cost only a little, you get a lot of drills), medium (something like it is now), hard (ratings cost a lot, very little number of drills), and of course very hard (almost impossible to do anything). But yet the logic has to be much improved for it to work- if you're a pg coach shouldnt put you in as a sf.. I believe an ability to chose not only your primary position, but also secondary would do much good to avoid these things. Also when you start a new game mode, if you were in the draft combine, you shouldnt get pick #1 overall, because the current rookies should also be drafted again (maybe an option to choose, if you want). For PC users, draft combine would be a nice gesture of 2k the next year...
Also the ability to choose 2k's set up sliders and rules would be nice- default (everything at 50), "2k" (try to do something... Not real yet but to be getting there), and real (like foul frequency turned up, shots a bit difficult to hit etc.. just real).
One more thing I'd like to see is that you get more control over your player's mindset- ability to ask GM for a trade, real contract signing, money should be a factor in some way. Your personality, financial security, play for winner thing etc, and that would have effect on your rating just like team chemistry (like if play for winner is important to you, rating would drop if the team is losing, also if financial security is important, when signed a low salary contract you would be unhappy all year long... Loyalty would determine the length of contracts that teams are offering you when in free agency, ability to turn down the resign offer and go to free agency.. Choose player morale thing... Maybe include something like "play for stats"- if it's important then, if you average kind of low numbers it would affect your ratings also. Other thing is player chemistry... (something like in live 08) Ability to fill or decrease the bar of every player in the nba, like if beasley is never passing to you (like it happened to me), you can decrease the chemistry bar, stating that you have problems with this player, and the GM would have to choose either to trade you or him to another team, depending on what good you can bring to the table. And last but not least, playing time concern- how important is it for you to play big minutes.
Basically just make the game mode more challenging, because it is not really interesting to play when you're an undrafted rook and you lead the lakers, overshadowing Kobe, and Gasol, and Artest to win the championship...
