Disclaimer
This tool does not provide online cheating, only single-player Mods.
By using this tool, you agree to assume all potential risks and consequences on your own. The developer is not responsible for any liability.
What’s New
1. The ‘Mods’ folder of Hook (along with all user-created mod resource folders) has been moved inside the ‘NBA2K_Hook’ folder, while the ‘mods’ folder in the game’s root directory continues to be managed by the game native. (refer to the end of the post ‘Why did I move the Mods folder of Hook inside the NBA2K_Hook folder?’)
2. Custom resource folders no longer require starting with “Mod”, and 2K24 Hook now supports nested subfolders as resource folders. For example, ‘Foo/Bar’ represents the ‘Bar’ folder within the ‘Foo’ folder as a resource folder.
3. The part of the mod file loading has been refactored to provide better support for loading WAV files. Now you can mod s850.iff and PA WAV files, and have a better experience with custom soundtracks.
Changelog
V24.0.4
1. Fixed an issue where some users experienced frame drops in the game under certain conditions when using encrypted mods(such as in player editing).
2. Fixed a resource leak caused by not closing the FindFirstFile handle when enumerating subdirectories. (No actual impact)
V24.0.3
1.Optimized event handling and fixed an issue that sometimes caused noticeable fps drops in the UI thread.
2.Other minor improvements/fixes.
3.Added a 'Do not show again' checkbox for the 1.2 exe detection dialog(in the dinput8.dll).
V24.0.2
1.Fixed a thread safety bug that occurred when detaching an event within the event handling function. This bug sometimes caused crashes when exiting the player editing screen if you have PlayerEditor+ installed.
2.Other minor fixes.
V24.0.1
Fixed a bug that caused the game to crash immediately upon launching. This bug was encountered by only a few people and was related to the handling of bypassing anti-cheat.
2K24 Hook Instructions
https://forums.nba-live.com/viewtopic.php?f=287&t=115588