This mod aims to improve the quality of the generic player cyberfaces and increases the resolution of the default generic player textures from 256x256 to 512x512.
I've only retextured the generic cyberfaces. The arms, tattoos and facial hair textures are ported from NBA 2K10, which originally had 512px textures.
V3 improves the base face textures, adding more detail and removing odd dark spots on the skin. The eyebrows are also updated to look more realistic and not penciled on.
V2 fixed the the off center goatees, which should now match up more closely with the mustaches. Some aren't perfect, but they're a lot better than they were before. It also adds subtle eyebrows to the base skin textures, as a temporary solution to the missing eyebrow issue.
Credit goes to JaoSming for teaching me more about hex editing and helping me figure out 2K's crazy system for generic player textures. Additional credit goes to exrxixxx for his HD floor & texture tutorial.
Before installing this mod, I recommend backing up the following files:
createpholder.iff
pcarmtats.iff
pcarmtats.cdf
pcchest.iff
pcchest.cdf
pcface.iff
pcface.cdf
pcfacehair.iff
pcfacehair.cdf